我的解决方案,使用SwitchCompat
和Kotlin。在我的情况下,仅当用户通过UI触发更改时,我才需要对更改做出反应。事实上,我的开关做出反应到LiveData
,这使双方setOnClickListener
和setOnCheckedChangeListener
无法使用。setOnClickListener
实际上,它对用户交互的反应是正确的,但是如果用户在开关上拖动拇指,则不会触发该交互。setOnCheckedChangeListener
如果以编程方式切换开关(例如,由观察者),则另一端也会被触发。现在,在我的情况下,该开关位于两个片段上,因此在某些情况下onRestoreInstanceState会触发一个具有旧值的开关,以覆盖正确的值。
因此,我查看了SwitchCompat的代码,并成功地模仿了它在区分单击和拖动方面的行为,并使用它来构建了一个可以正常工作的自定义触摸侦听器。开始了:
/**
* This function calls the lambda function passed with the right value of isChecked
* when the switch is tapped with single click isChecked is relative to the current position so we pass !isChecked
* when the switch is dragged instead, the position of the thumb centre where the user leaves the
* thumb is compared to the middle of the switch, and we assume that left means false, right means true
* (there is no rtl or vertical switch management)
* The behaviour is extrapolated from the SwitchCompat source code
*/
class SwitchCompatTouchListener(private val v: SwitchCompat, private val lambda: (Boolean)->Unit) : View.OnTouchListener {
companion object {
private const val TOUCH_MODE_IDLE = 0
private const val TOUCH_MODE_DOWN = 1
private const val TOUCH_MODE_DRAGGING = 2
}
private val vc = ViewConfiguration.get(v.context)
private val mScaledTouchSlop = vc.scaledTouchSlop
private var mTouchMode = 0
private var mTouchX = 0f
private var mTouchY = 0f
/**
* @return true if (x, y) is within the target area of the switch thumb
* x,y and rect are in view coordinates, 0,0 is top left of the view
*/
private fun hitThumb(x: Float, y: Float): Boolean {
val rect = v.thumbDrawable.bounds
return x >= rect.left && x <= rect.right && y >= rect.top && y <= rect.bottom
}
override fun onTouch(view: View, event: MotionEvent): Boolean {
if (view == v) {
when (MotionEventCompat.getActionMasked(event)) {
MotionEvent.ACTION_DOWN -> {
val x = event.x
val y = event.y
if (v.isEnabled && hitThumb(x, y)) {
mTouchMode = TOUCH_MODE_DOWN;
mTouchX = x;
mTouchY = y;
}
}
MotionEvent.ACTION_MOVE -> {
val x = event.x
val y = event.y
if (mTouchMode == TOUCH_MODE_DOWN &&
(abs(x - mTouchX) > mScaledTouchSlop || abs(y - mTouchY) > mScaledTouchSlop)
)
mTouchMode = TOUCH_MODE_DRAGGING;
}
MotionEvent.ACTION_UP,
MotionEvent.ACTION_CANCEL -> {
if (mTouchMode == TOUCH_MODE_DRAGGING) {
val r = v.thumbDrawable.bounds
if (r.left + r.right < v.width) lambda(false)
else lambda(true)
} else lambda(!v.isChecked)
mTouchMode = TOUCH_MODE_IDLE;
}
}
}
return v.onTouchEvent(event)
}
}
如何使用它:
接受lambda并执行以下代码的实际触摸侦听器:
myswitch.setOnTouchListener(
SwitchCompatTouchListener(myswitch) {
// here goes all the code for your callback, in my case
// i called a service which, when successful, in turn would
// update my liveData
viewModel.sendCommandToMyService(it)
}
)
为了完整起见,这就是状态的观察者switchstate
(如果有)的样子:
switchstate.observe(this, Observer {
myswitch.isChecked = it
})