我的应用程序需要在操作表中添加以下内容。
- UIToolbar
- UIToolbar上的按钮
- UIPicker控制
我包括一张图片,以了解我的要求。
您能否解释一下,如何实现?
我的应用程序需要在操作表中添加以下内容。
我包括一张图片,以了解我的要求。
您能否解释一下,如何实现?
Answers:
iOS 7更新
适用于UIActionSheet的Apple文档:UIActionSheet is not designed to be subclassed, nor should you add views to its hierarchy
我建议不要尝试自定义ActionSheet的内容,因为它可能导致iOS 7中出现严重的无效上下文错误。我花了几个小时解决这个问题,最终决定采用其他方法。我用一个包含简单表格视图的模式视图控制器替换了显示动作表的调用。
有很多方法可以完成此任务。这是我在当前项目中刚刚实现的一种方法。很好,因为我可以在5个或6个不同的屏幕之间重用它,所有用户都可以从这些屏幕中进行选择。
SimpleTableViewController
。SimpleTableViewControllerDelegate
使用必需的方法itemSelectedatRow:
和一个弱属性(称为委托类型)创建协议id<SimpleTableViewControllerDelegate>
。这就是我们将选择传递回父控制器的方式。itemSelectedatRow:
在tableView:didSelectRowAtIndexPath:
。这种方法的另一个好处是可以相当重用。若要使用,请在您的ViewController.h中导入SimpleTableViewController类,遵循SimpleTableViewDelegate并实现该itemSelectedAtRow:
方法。然后,要打开模式,只需实例化一个新的SimpleTableViewController,设置表数据并委托,然后将其呈现。
UINavigationController *navigationController = (UINavigationController *)[self.storyboard instantiateViewControllerWithIdentifier:@"SimpleTableVC"];
SimpleTableViewController *tableViewController = (SimpleTableViewController *)[[navigationController viewControllers] objectAtIndex:0];
tableViewController.tableData = self.statesArray;
tableViewController.navigationItem.title = @"States";
tableViewController.delegate = self;
[self presentViewController:navigationController animated:YES completion:nil];
我创建一个简单的示例并将其发布在github上。
另一种解决方案:
没有工具栏,但有分段控件(eyecandy)
UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:nil
delegate:nil
cancelButtonTitle:nil
destructiveButtonTitle:nil
otherButtonTitles:nil];
[actionSheet setActionSheetStyle:UIActionSheetStyleBlackTranslucent];
CGRect pickerFrame = CGRectMake(0, 40, 0, 0);
UIPickerView *pickerView = [[UIPickerView alloc] initWithFrame:pickerFrame];
pickerView.showsSelectionIndicator = YES;
pickerView.dataSource = self;
pickerView.delegate = self;
[actionSheet addSubview:pickerView];
[pickerView release];
UISegmentedControl *closeButton = [[UISegmentedControl alloc] initWithItems:[NSArray arrayWithObject:@"Close"]];
closeButton.momentary = YES;
closeButton.frame = CGRectMake(260, 7.0f, 50.0f, 30.0f);
closeButton.segmentedControlStyle = UISegmentedControlStyleBar;
closeButton.tintColor = [UIColor blackColor];
[closeButton addTarget:self action:@selector(dismissActionSheet:) forControlEvents:UIControlEventValueChanged];
[actionSheet addSubview:closeButton];
[closeButton release];
[actionSheet showInView:[[UIApplication sharedApplication] keyWindow]];
[actionSheet setBounds:CGRectMake(0, 0, 320, 485)];
即使这个问题很老,我也会很快提到我已经将ActionSheetPicker类与便捷函数组合在一起,因此您可以在一行中生成带有UIPickerView的ActionSheet。它基于此问题答案的代码。
编辑:现在它还支持使用DatePicker和DistancePicker。
ActionSheetDatePicker
模式下,您可以在顶部的工具栏中添加多个按钮。正常ActionSheetStringPicker
也可以吗?
是的!我终于找到了。
在您的按钮单击事件上实现以下代码,以弹出问题图片中给出的操作表。
UIActionSheet *aac = [[UIActionSheet alloc] initWithTitle:@"How many?"
delegate:self
cancelButtonTitle:nil
destructiveButtonTitle:nil
otherButtonTitles:nil];
UIDatePicker *theDatePicker = [[UIDatePicker alloc] initWithFrame:CGRectMake(0.0, 44.0, 0.0, 0.0)];
if(IsDateSelected==YES)
{
theDatePicker.datePickerMode = UIDatePickerModeDate;
theDatePicker.maximumDate=[NSDate date];
}else {
theDatePicker.datePickerMode = UIDatePickerModeTime;
}
self.dtpicker = theDatePicker;
[theDatePicker release];
[dtpicker addTarget:self action:@selector(dateChanged) forControlEvents:UIControlEventValueChanged];
pickerDateToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
pickerDateToolbar.barStyle = UIBarStyleBlackOpaque;
[pickerDateToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
UIBarButtonItem *doneBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(DatePickerDoneClick)];
[barItems addObject:doneBtn];
[pickerDateToolbar setItems:barItems animated:YES];
[aac addSubview:pickerDateToolbar];
[aac addSubview:dtpicker];
[aac showInView:self.view];
[aac setBounds:CGRectMake(0,0,320, 464)];
Marcio对这个问题的出色解决方案对我向UIActionSheet添加任何类型的子视图都大有帮助。
由于尚不完全清楚的原因,UIActionSheet的边界只能在显示后设置。sagar和marcio的解决方案都通过将setBounds:CGRectMake(...)消息显示在操作表后成功解决了此问题。
但是,在显示工作表之后设置UIActionSheet边界会在ActionSheet出现时弹出一个过渡,过渡到视图中,然后仅滚动显示最后40个像素左右。
添加子视图后调整UIPickerView的大小时,建议将发送到actionSheet的setBounds消息包装在动画块中。这将使actionSheet的入口显得更平滑。
UIActionSheet *actionSheet = [[[UIActionSheet alloc] initWithTitle:nil delegate:nil cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil];
// add one or more subviews to the UIActionSheet
// this could be a UIPickerView, or UISegmentedControl buttons, or any other
// UIView. Here, let's just assume it's already set up and is called
// (UIView *)mySubView
[actionSheet addSubview:myView];
// show the actionSheet
[actionSheet showInView:[UIApplication mainWindow]];
// Size the actionSheet with smooth animation
[UIView beginAnimations:nil context:nil];
[actionSheet setBounds:CGRectMake(0, 0, 320, 485)];
[UIView commitAnimations];
我真的不明白为什么UIPickerView
会在UIActionSheet
。这似乎是一个杂乱无章的解决方案,可以在将来的iOS版本中打破。(我以前在应用程序中遇到过这样的问题,在UIPickerView
第一次点击时就没有出现,必须重新输入-带有怪异的怪癖UIActionSheet
)。
我所做的只是简单地实现一个UIPickerView
,然后将其作为子视图添加到我的视图中,并对其进行动画处理,就像它像一个动作表一样呈现。
/// Add the PickerView as a private variable
@interface EMYourClassName ()
@property (nonatomic, strong) UIPickerView *picker;
@property (nonatomic, strong) UIButton *backgroundTapButton;
@end
///
/// This is your action which will present the picker view
///
- (IBAction)showPickerView:(id)sender {
// Uses the default UIPickerView frame.
self.picker = [[UIPickerView alloc] initWithFrame:CGRectZero];
// Place the Pickerview off the bottom of the screen, in the middle set the datasource delegate and indicator
_picker.center = CGPointMake([[UIScreen mainScreen] bounds].size.width / 2.0, [[UIScreen mainScreen] bounds].size.height + _picker.frame.size.height);
_picker.dataSource = self;
_picker.delegate = self;
_picker.showsSelectionIndicator = YES;
// Create the toolbar and place it at -44, so it rests "above" the pickerview.
// Borrowed from @Spark, thanks!
UIToolbar *pickerDateToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, -44, 320, 44)];
pickerDateToolbar.barStyle = UIBarStyleBlackTranslucent;
[pickerDateToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
// The action can whatever you want, but it should dimiss the picker.
UIBarButtonItem *doneBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(backgroundTapped:)];
[barItems addObject:doneBtn];
[pickerDateToolbar setItems:barItems animated:YES];
[_picker addSubview:pickerDateToolbar];
// If you have a UITabBarController, you should add the picker as a subview of it
// so it appears to go over the tabbar, not under it. Otherwise you can add it to
// self.view
[self.tabBarController.view addSubview:_picker];
// Animate it moving up
[UIView animateWithDuration:.3 animations:^{
[_picker setCenter:CGPointMake(160, [[UIScreen mainScreen] bounds].size.height - 148)]; //148 seems to put it in place just right.
} completion:^(BOOL finished) {
// When done, place an invisible button on the view behind the picker, so if the
// user "taps to dismiss" the picker, it will go away. Good user experience!
self.backgroundTapButton = [UIButton buttonWithType:UIButtonTypeCustom];
_backgroundTapButton.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
[_backgroundTapButton addTarget:self action:@selector(backgroundTapped:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_backgroundTapButton];
}];
}
// And lastly, the method to hide the picker. You should handle the picker changing
// in a method with UIControlEventValueChanged on the pickerview.
- (void)backgroundTapped:(id)sender {
[UIView animateWithDuration:.3 animations:^{
_picker.center = CGPointMake(160, [[UIScreen mainScreen] bounds].size.height + _picker.frame.size.height);
} completion:^(BOOL finished) {
[_picker removeFromSuperview];
self.picker = nil;
[self.backgroundTapButton removeFromSuperview];
self.backgroundTapButton = nil;
}];
}
要添加到marcio的出色解决方案中,dismissActionSheet:
可以如下实现。
将此方法添加到您的代码中。
- (void)dismissActionSheet:(id)sender{
[_actionSheet dismissWithClickedButtonIndex:0 animated:YES];
[_myButton setTitle:@"new title"]; //set to selected text if wanted
}
我喜欢Wayfarer采取的方法,并且屈服了,但是(像aZtral一样)发现它不起作用,因为backgroundTapButton是唯一响应用户交互的元素。这导致我将他的所有三个子视图:_picker,_pickerToolbar和backgroundTapButton放在一个包含视图(弹出窗口)中,然后在屏幕上和屏幕外对其进行动画处理。我还需要_pickerToolbar上的“取消”按钮。这是弹出视图的相关代码元素(您需要提供自己的选择器数据源和委托方法)。
#define DURATION 0.4
#define PICKERHEIGHT 162.0
#define TOOLBARHEIGHT 44.0
@interface ViewController ()
@property (nonatomic, strong) UIView *popup;
@property (nonatomic, strong) UIPickerView *picker;
@property (nonatomic, strong) UIToolbar *pickerToolbar;
@property (nonatomic, strong) UIButton *backgroundTapButton;
@end
-(void)viewDidLoad {
// These are ivars for convenience
rect = self.view.bounds;
topNavHeight = self.navigationController.navigationBar.frame.size.height;
bottomNavHeight = self.navigationController.toolbar.frame.size.height;
navHeights = topNavHeight + bottomNavHeight;
}
-(void)showPickerView:(id)sender {
[self createPicker];
[self createToolbar];
// create view container
_popup = [[UIView alloc] initWithFrame:CGRectMake(0.0, topNavHeight, rect.size.width, rect.size.height - navHeights)];
// Initially put the centre off the bottom of the screen
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
[_popup addSubview:_picker];
[_popup insertSubview:_pickerToolbar aboveSubview:_picker];
// Animate it moving up
// This seems to work though I am not sure why I need to take off the topNavHeight
CGFloat vertCentre = (_popup.frame.size.height - topNavHeight) / 2.0;
[UIView animateWithDuration:DURATION animations:^{
// move it to a new point in the middle of the screen
[_popup setCenter:CGPointMake(rect.size.width / 2.0, vertCentre)];
} completion:^(BOOL finished) {
// When done, place an invisible 'button' on the view behind the picker,
// so if the user "taps to dismiss" the picker, it will go away
self.backgroundTapButton = [UIButton buttonWithType:UIButtonTypeCustom];
_backgroundTapButton.frame = CGRectMake(0, 0, _popup.frame.size.width, _popup.frame.size.height);
[_backgroundTapButton addTarget:self action:@selector(doneAction:) forControlEvents:UIControlEventTouchUpInside];
[_popup insertSubview:_backgroundTapButton belowSubview:_picker];
[self.view addSubview:_popup];
}];
}
-(void)createPicker {
// To use the default UIPickerView frame of 216px set frame to CGRectZero, but we want the 162px height one
CGFloat pickerStartY = rect.size.height - navHeights - PICKERHEIGHT;
self.picker = [[UIPickerView alloc] initWithFrame:CGRectMake(0.0, pickerStartY, rect.size.width, PICKERHEIGHT)];
_picker.dataSource = self;
_picker.delegate = self;
_picker.showsSelectionIndicator = YES;
// Otherwise you can see the view underneath the picker
_picker.backgroundColor = [UIColor whiteColor];
_picker.alpha = 1.0f;
}
-(void)createToolbar {
CGFloat toolbarStartY = rect.size.height - navHeights - PICKERHEIGHT - TOOLBARHEIGHT;
_pickerToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, toolbarStartY, rect.size.width, TOOLBARHEIGHT)];
[_pickerToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(cancelAction:)];
[barItems addObject:cancelButton];
// Flexible space to make the done button go on the right
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
// The done button
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneAction:)];
[barItems addObject:doneButton];
[_pickerToolbar setItems:barItems animated:YES];
}
// The method to process the picker, if we have hit done button
- (void)doneAction:(id)sender {
[UIView animateWithDuration:DURATION animations:^{
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
} completion:^(BOOL finished) { [self destroyPopup]; }];
// Do something to process the returned value from your picker
}
// The method to process the picker, if we have hit cancel button
- (void)cancelAction:(id)sender {
[UIView animateWithDuration:DURATION animations:^{
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
} completion:^(BOOL finished) { [self destroyPopup]; }];
}
-(void)destroyPopup {
[_picker removeFromSuperview];
self.picker = nil;
[_pickerToolbar removeFromSuperview];
self.pickerToolbar = nil;
[self.backgroundTapButton removeFromSuperview];
self.backgroundTapButton = nil;
[_popup removeFromSuperview];
self.popup = nil;
}