如何拍摄UIView的屏幕截图?


133

我想知道我的iPhone应用程序如何将特定屏幕截图UIViewUIImage

我尝试了这段代码,但是得到的只是空白图像。

UIGraphicsBeginImageContext(CGSizeMake(320,480));
CGContextRef context = UIGraphicsGetCurrentContext();
[myUIView.layer drawInContext:context];
UIImage *screenShot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

myUIView尺寸为320x480,并具有一些子视图。正确的方法是什么?


Answers:


73

我想你可能想renderInContext,没有drawInContext。drawInContext更是一种您将覆盖的方法...

请注意,它可能不适用于所有视图,特别是大约一年前,当我尝试将其与实时相机视图一起使用时,它不起作用。


嗨,肯德尔(Kendall),您是否建议将UIView的内容捕获为视频而不是静止图像?谢谢你的时间!这里的问题:stackoverflow.com/questions/34956713/…–
Crashalot

187

iOS 7提供了一种新方法,可让您将视图层次结构绘制到当前图形上下文中。这可以用来非常快速地获取UIImage。

我实现了一个类别方法,UIView以获取视图为UIImage

- (UIImage *)pb_takeSnapshot {
    UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO, [UIScreen mainScreen].scale);

    [self drawViewHierarchyInRect:self.bounds afterScreenUpdates:YES];

    // old style [self.layer renderInContext:UIGraphicsGetCurrentContext()];

    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return image;
}

它比现有的要快得多 renderInContext:方法。

参考:https : //developer.apple.com/library/content/qa/qa1817/_index.html

UPDATE FOR SWIFT:具有相同功能的扩展:

extension UIView {

    func pb_takeSnapshot() -> UIImage {
        UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIScreen.mainScreen().scale)

        drawViewHierarchyInRect(self.bounds, afterScreenUpdates: true)

        // old style: layer.renderInContext(UIGraphicsGetCurrentContext())

        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return image
    }
}

SWIFT 3更新

    UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIScreen.main.scale)

    drawHierarchy(in: self.bounds, afterScreenUpdates: true)

    let image = UIGraphicsGetImageFromCurrentImageContext()!
    UIGraphicsEndImageContext()
    return image

如果您有较大的UILabel或CAShapeLayer,则此方法将无效,最终将不会绘制任何内容
jjxtra 2014年

感谢您的快速摘要,我解决了我的问题:stackoverflow.com/a/27764590/1139044
尼古拉斯

它解决了我的问题。我使用的是旧版本,这给了我很多错误!感谢百万
阿皮尼奥,2015年

我正在以相同的方式拍摄视图的屏幕快照。如果视图以wkwebview作为子视图,则无法截屏。它显示为空白。如何正确拍摄屏幕截图?
Rikesh Subedi '16

1
在视图控制器过渡期间调用此命令将闪烁过渡结束。
Iulian Onofrei '16

63

您需要捕获屏幕截图或UIView 的关键窗口。您可以在Retina Resolution中完成使用UIGraphicsBeginImageContextWithOptions操作,并将其缩放参数设置为0.0f。它始终以原始分辨率捕获(iPhone 4及更高版本的视网膜)。

这是一个全屏截图(关键窗口)

UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow];
CGRect rect = [keyWindow bounds];
UIGraphicsBeginImageContextWithOptions(rect.size,YES,0.0f);
CGContextRef context = UIGraphicsGetCurrentContext();
[keyWindow.layer renderInContext:context];   
UIImage *capturedScreen = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

此代码以本机分辨率捕获UIView

CGRect rect = [captureView bounds];
UIGraphicsBeginImageContextWithOptions(rect.size,YES,0.0f);
CGContextRef context = UIGraphicsGetCurrentContext();
[captureView.layer renderInContext:context];   
UIImage *capturedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

如果需要,这会将UIImage以95%的质量以jpg格式保存在应用程序的文档文件夹中。

NSString  *imagePath = [NSHomeDirectory() stringByAppendingPathComponent:[NSString stringWithFormat:@"Documents/capturedImage.jpg"]];    
[UIImageJPEGRepresentation(capturedImage, 0.95) writeToFile:imagePath atomically:YES];

遗憾的是,全屏屏幕截图无法捕获状态栏。虽然非常好。
neoneye

有什么办法可以捕获键盘?
mrvincenzo 2014年

@tibidabo感谢它的工作。但是,如何保存多个图像?
2014年

“切萨皮克的大记忆泄漏!” -爱马仕康拉德。(尽管如此,请认真管理您的CG!)
Albert Renshaw


13

iOS 10中有新的API

extension UIView {
    func makeScreenshot() -> UIImage {
        let renderer = UIGraphicsImageRenderer(bounds: self.bounds)
        return renderer.image { (context) in
            self.layer.render(in: context.cgContext)
        }
    }
}

10

我为UIView创建了可用的扩展,以便在Swift中进行屏幕截图:

extension UIView{

var screenshot: UIImage{

    UIGraphicsBeginImageContext(self.bounds.size);
    let context = UIGraphicsGetCurrentContext();
    self.layer.renderInContext(context)
    let screenShot = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return screenShot
}
}

要使用它,只需键入:

let screenshot = view.screenshot

1
使用UIGraphicsBeginImageContextWithOptions(self.bounds.size, false, 0);而不是UIGraphicsBeginImageContext(self.bounds.size);使用设备的正确比例因子。
knshn

1
我确认它有效,但是使用drawViewHierarchyInRect而不是renderInContext 无效。
Mike Demidov

7
- (void)drawRect:(CGRect)rect {
  UIGraphicsBeginImageContext(self.bounds.size);    
  [self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
  UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
  UIGraphicsEndImageContext();
  UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);  
}

该方法可以放在您的Controller类中。


2
drawRect所述的UIViewController(这个)的一部分。它是UIView的一部分。我不相信如果它在控制器中会被调用。
jww 2011年

如何获取保存的图像路径?
GameDevGuru

5
CGImageRef UIGetScreenImage();

Apple现在允许我们在公共应用程序中使用它,即使它是私有API


在myUIView之上,还有其他我不想捕获的UIView。否则,那就太好了。
cduck 2010年

5

细节

  • Xcode版本10.3(10G8),Swift 5

import UIKit

extension CALayer {
    func makeSnapshot() -> UIImage? {
        let scale = UIScreen.main.scale
        UIGraphicsBeginImageContextWithOptions(frame.size, false, scale)
        defer { UIGraphicsEndImageContext() }
        guard let context = UIGraphicsGetCurrentContext() else { return nil }
        render(in: context)
        let screenshot = UIGraphicsGetImageFromCurrentImageContext()
        return screenshot
    }
}

extension UIView {
    func makeSnapshot() -> UIImage? {
        if #available(iOS 10.0, *) {
            let renderer = UIGraphicsImageRenderer(size: frame.size)
            return renderer.image { _ in drawHierarchy(in: bounds, afterScreenUpdates: true) }
        } else {
            return layer.makeSnapshot()
        }
    }
}

用法

let image = view.makeSnapshot()

完整样本

不要忘记在此处添加解决方案代码

import UIKit

class ViewController: UIViewController {

    @IBOutlet var viewForScreenShot: UIView!
    @IBOutlet var screenShotRenderer: UIImageView!

    @IBAction func makeViewScreenShotButtonTapped2(_ sender: UIButton) {
        screenShotRenderer.image = viewForScreenShot.makeSnapshot()
    }
}

主板

<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="11762" systemVersion="16C67" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
    <device id="retina4_7" orientation="portrait">
        <adaptation id="fullscreen"/>
    </device>
    <dependencies>
        <deployment identifier="iOS"/>
        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11757"/>
        <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
    </dependencies>
    <scenes>
        <!--View Controller-->
        <scene sceneID="tne-QT-ifu">
            <objects>
                <viewController id="BYZ-38-t0r" customClass="ViewController" customModule="stackoverflow_2214957" customModuleProvider="target" sceneMemberID="viewController">
                    <layoutGuides>
                        <viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
                        <viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
                    </layoutGuides>
                    <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
                        <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
                        <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
                        <subviews>
                            <view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="Acg-GO-mMN">
                                <rect key="frame" x="67" y="28" width="240" height="128"/>
                                <subviews>
                                    <textField opaque="NO" clipsSubviews="YES" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" textAlignment="natural" minimumFontSize="17" translatesAutoresizingMaskIntoConstraints="NO" id="4Fr-O3-56t">
                                        <rect key="frame" x="72" y="49" width="96" height="30"/>
                                        <constraints>
                                            <constraint firstAttribute="height" constant="30" id="cLv-es-h7Q"/>
                                            <constraint firstAttribute="width" constant="96" id="ytF-FH-gdm"/>
                                        </constraints>
                                        <nil key="textColor"/>
                                        <fontDescription key="fontDescription" type="system" pointSize="14"/>
                                        <textInputTraits key="textInputTraits"/>
                                    </textField>
                                </subviews>
                                <color key="backgroundColor" red="0.0" green="0.47843137250000001" blue="1" alpha="0.49277611300000002" colorSpace="custom" customColorSpace="sRGB"/>
                                <color key="tintColor" white="0.66666666666666663" alpha="1" colorSpace="calibratedWhite"/>
                                <constraints>
                                    <constraint firstItem="4Fr-O3-56t" firstAttribute="centerX" secondItem="Acg-GO-mMN" secondAttribute="centerX" id="egj-rT-Gz5"/>
                                    <constraint firstItem="4Fr-O3-56t" firstAttribute="centerY" secondItem="Acg-GO-mMN" secondAttribute="centerY" id="ymi-Ll-WIV"/>
                                </constraints>
                            </view>
                            <button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="SQq-IE-pvj">
                                <rect key="frame" x="109" y="214" width="157" height="30"/>
                                <state key="normal" title="make view screen shot"/>
                                <connections>
                                    <action selector="makeViewScreenShotButtonTapped2:" destination="BYZ-38-t0r" eventType="touchUpInside" id="KSY-ec-uvA"/>
                                </connections>
                            </button>
                            <imageView userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" translatesAutoresizingMaskIntoConstraints="NO" id="CEZ-Ju-Tpq">
                                <rect key="frame" x="67" y="269" width="240" height="128"/>
                                <constraints>
                                    <constraint firstAttribute="width" constant="240" id="STo-iJ-rM4"/>
                                    <constraint firstAttribute="height" constant="128" id="tfi-zF-zdn"/>
                                </constraints>
                            </imageView>
                        </subviews>
                        <color key="backgroundColor" red="0.95941069162436543" green="0.95941069162436543" blue="0.95941069162436543" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
                        <constraints>
                            <constraint firstItem="CEZ-Ju-Tpq" firstAttribute="top" secondItem="SQq-IE-pvj" secondAttribute="bottom" constant="25" id="6x1-iB-gKF"/>
                            <constraint firstItem="Acg-GO-mMN" firstAttribute="leading" secondItem="CEZ-Ju-Tpq" secondAttribute="leading" id="LUp-Be-FiC"/>
                            <constraint firstItem="SQq-IE-pvj" firstAttribute="top" secondItem="Acg-GO-mMN" secondAttribute="bottom" constant="58" id="Qu0-YT-k9O"/>
                            <constraint firstItem="Acg-GO-mMN" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" id="Qze-zd-ajY"/>
                            <constraint firstItem="Acg-GO-mMN" firstAttribute="trailing" secondItem="CEZ-Ju-Tpq" secondAttribute="trailing" id="b1d-sp-GHD"/>
                            <constraint firstItem="SQq-IE-pvj" firstAttribute="centerX" secondItem="CEZ-Ju-Tpq" secondAttribute="centerX" id="qCL-AF-Cro"/>
                            <constraint firstItem="Acg-GO-mMN" firstAttribute="top" secondItem="y3c-jy-aDJ" secondAttribute="bottom" constant="8" symbolic="YES" id="u5Y-eh-oSG"/>
                            <constraint firstItem="CEZ-Ju-Tpq" firstAttribute="centerY" secondItem="8bC-Xf-vdC" secondAttribute="centerY" id="vkx-JQ-pOF"/>
                        </constraints>
                    </view>
                    <connections>
                        <outlet property="screenShotRenderer" destination="CEZ-Ju-Tpq" id="8QB-OE-ib6"/>
                        <outlet property="viewForScreenShot" destination="Acg-GO-mMN" id="jgL-yn-8kk"/>
                    </connections>
                </viewController>
                <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
            </objects>
            <point key="canvasLocation" x="32.799999999999997" y="37.331334332833585"/>
        </scene>
    </scenes>
</document>

结果

在此处输入图片说明 在此处输入图片说明


这是一个综合的例子。对此感激不尽!
KMC


4

我创建此扩展程序是为了保存 UIView 的屏幕截图

extension UIView {
func saveImageFromView(path path:String) {
    UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIScreen.mainScreen().scale)
    drawViewHierarchyInRect(bounds, afterScreenUpdates: true)
    let image = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    UIImageJPEGRepresentation(image, 0.4)?.writeToFile(path, atomically: true)

}}

致电

let pathDocuments = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true).first!
let pathImage = "\(pathDocuments)/\(user!.usuarioID.integerValue).jpg"
reportView.saveImageFromView(path: pathImage)

如果要创建png必须更改:

UIImageJPEGRepresentation(image, 0.4)?.writeToFile(path, atomically: true)

通过

UIImagePNGRepresentation(image)?.writeToFile(path, atomically: true)

有什么主意为什么如果我对UITableViewCell进行屏幕截图会得到一个空白视图,但是如果我对tableView进行屏幕截图则会得到我的期望呢?
Unome

我尝试了一个示例(UItableViewController),它起作用了,也许将您的代码放在这里进行回顾
anthonyqz 2015年

诀窍是我需要使用CGContextTranslateCTM(context,0,-view.frame.origin.y);
Unome

3

Swift 4更新:

extension UIView {
   var screenShot: UIImage?  {
        if #available(iOS 10, *) {
            let renderer = UIGraphicsImageRenderer(bounds: self.bounds)
            return renderer.image { (context) in
                self.layer.render(in: context.cgContext)
            }
        } else {
            UIGraphicsBeginImageContextWithOptions(bounds.size, false, 5);
            if let _ = UIGraphicsGetCurrentContext() {
                drawHierarchy(in: bounds, afterScreenUpdates: true)
                let screenshot = UIGraphicsGetImageFromCurrentImageContext()
                UIGraphicsEndImageContext()
                return screenshot
            }
            return nil
        }
    }
}

此屏幕截图方法效果很好。
eonist

2

以下代码片段用于截屏:

UIGraphicsBeginImageContext(self.muUIView.bounds.size);

[myUIView.layer renderInContext:UIGraphicsGetCurrentContext()];

UIImage *screenShot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

使用 renderInContext:方法代替drawInContext:方法

renderInContext:方法将接收器及其子层呈现到当前上下文中。此方法直接从图层树渲染。


1
-(UIImage *)convertViewToImage
{
    UIGraphicsBeginImageContext(self.bounds.size);
    [self drawViewHierarchyInRect:self.bounds afterScreenUpdates:YES];
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

  return image;
}

0

您可以使用以下UIView类别-

@implementation UIView (SnapShot)

 - (UIImage *)snapshotImage
{
    UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO, [UIScreen mainScreen].scale);        
    [self drawViewHierarchyInRect:self.bounds afterScreenUpdates:NO];        
    // old style [self.layer renderInContext:UIGraphicsGetCurrentContext()];        
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();        
    UIGraphicsEndImageContext();        
    return image;
}    
@end
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