就目前而言,在语义上最接近的一个将是具有固定数量元素的元组。
typealias buffer = (
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode,
SKSpriteNode, SKSpriteNode, SKSpriteNode, SKSpriteNode)
但是,这(1)使用起来非常不舒服,并且(2)内存布局未定义。(至少对我来说是未知的)