Answers:
您需要输出ANSI颜色代码。请注意,并非所有终端都支持此功能。如果不支持颜色序列,则会显示垃圾。
例:
cout << "\033[1;31mbold red text\033[0m\n";
此处\033
是ESC字符ASCII27。其后是[
,然后是零个或多个数字,以分隔;
,最后是字母m
。这些数字描述从该点开始要切换到的颜色和格式。
前景色和背景色的代码为:
foreground background
black 30 40
red 31 41
green 32 42
yellow 33 43
blue 34 44
magenta 35 45
cyan 36 46
white 37 47
此外,您可以使用以下这些:
reset 0 (everything back to normal)
bold/bright 1 (often a brighter shade of the same colour)
underline 4
inverse 7 (swap foreground and background colours)
bold/bright off 21
underline off 24
inverse off 27
请参阅Wikipedia上的表格,以获取其他不那么受支持的代码。
要确定您的终端是否支持颜色序列,请读取TERM
环境变量的值。应该指定使用的特定终端类型(例如vt100
,gnome-terminal
,xterm
,screen
,...)。然后在terminfo数据库中查找; 检查colors
功能。
m
什么/代表什么?
const std::string red("\033[0;31m");
或const std::string reset("\033[0m");
。然后,我可以简单地编写cout << red << "red text" << reset << endl;
。
我编写了一个C ++类,该类可用于设置输出的前景色和背景色。此示例程序作为打印This ->word<- is red.
和格式化示例,使的前景色word
为红色。
#include "colormod.h" // namespace Color
#include <iostream>
using namespace std;
int main() {
Color::Modifier red(Color::FG_RED);
Color::Modifier def(Color::FG_DEFAULT);
cout << "This ->" << red << "word" << def << "<- is red." << endl;
}
#include <ostream>
namespace Color {
enum Code {
FG_RED = 31,
FG_GREEN = 32,
FG_BLUE = 34,
FG_DEFAULT = 39,
BG_RED = 41,
BG_GREEN = 42,
BG_BLUE = 44,
BG_DEFAULT = 49
};
class Modifier {
Code code;
public:
Modifier(Code pCode) : code(pCode) {}
friend std::ostream&
operator<<(std::ostream& os, const Modifier& mod) {
return os << "\033[" << mod.code << "m";
}
};
}
您可能要向该类添加其他功能。例如,可以添加洋红色,甚至可以添加诸如boldface之类的样式。为此,只需另一个Code
枚举项即可。这是一个很好的参考。
operator<<
为定义Code
,则可以直接编写std::cout << Color::FG_RED;
而不是std::cout << Modifier(Color::FG_RED);
。也就是说,Modifier
不需要。
bool sh;
到类并将构造函数更改为Modifier (Code pCode, bool show = true) : code(pCode), sh(show) {}
。最后,在<<
运算符的主体中返回当前行if (sh)
,return << os;
否则返回当前行。这样就可以编写代码,并Color::Modifier red(Color::FG_RED, BoolVar);
在其中可以将BoolVar
true或false 设置为程序的初始化。您可以将其打开以在屏幕上查看,然后将其关闭以重定向到文件。
在输出任何颜色之前,需要确保您在终端中:
[ -t 1 ] && echo 'Yes I am in a terminal' # isatty(3) call in C
然后,您需要检查终端功能是否支持颜色
在terminfo
(基于Linux的)系统上,您可以获得以下支持的颜色数量:
Number_Of_colors_Supported=$(tput colors)
在termcap
(基于BSD的)系统上,您可以获得以下支持的颜色数量:
Number_Of_colors_Supported=$(tput Co)
然后做出决定:
[ ${Number_Of_colors_Supported} -ge 8 ] && {
echo 'You are fine and can print colors'
} || {
echo 'Terminal does not support color'
}
顺便说一句,请不要使用ESC字符之前建议的颜色。使用标准呼叫终端功能,可以为您分配特定终端支持的正确颜色。
基于BSDfg_black="$(tput AF 0)"
fg_red="$(tput AF 1)"
fg_green="$(tput AF 2)"
fg_yellow="$(tput AF 3)"
fg_blue="$(tput AF 4)"
fg_magenta="$(tput AF 5)"
fg_cyan="$(tput AF 6)"
fg_white="$(tput AF 7)"
reset="$(tput me)"
基于Linux
fg_black="$(tput setaf 0)"
fg_red="$(tput setaf 1)"
fg_green="$(tput setaf 2)"
fg_yellow="$(tput setaf 3)"
fg_blue="$(tput setaf 4)"
fg_magenta="$(tput setaf 5)"
fg_cyan="$(tput setaf 6)"
fg_white="$(tput setaf 7)"
reset="$(tput sgr0)"
用于
echo -e "${fg_red} Red ${fg_green} Bull ${reset}"
[ -t 1 ]
它是sh / bash特有的,但是在#(comment)
符号后的右侧,有C函数执行相同的操作。man 3 isatty
应该对此有所帮助;)示例显示为shell命令,以简化要点的说明。关于tput
它的OPEN源实用程序,用于查询标准终端功能接口。
正如其他人所述,可以使用转义符。您可以使用我的标题以使其更容易:
#ifndef _COLORS_
#define _COLORS_
/* FOREGROUND */
#define RST "\x1B[0m"
#define KRED "\x1B[31m"
#define KGRN "\x1B[32m"
#define KYEL "\x1B[33m"
#define KBLU "\x1B[34m"
#define KMAG "\x1B[35m"
#define KCYN "\x1B[36m"
#define KWHT "\x1B[37m"
#define FRED(x) KRED x RST
#define FGRN(x) KGRN x RST
#define FYEL(x) KYEL x RST
#define FBLU(x) KBLU x RST
#define FMAG(x) KMAG x RST
#define FCYN(x) KCYN x RST
#define FWHT(x) KWHT x RST
#define BOLD(x) "\x1B[1m" x RST
#define UNDL(x) "\x1B[4m" x RST
#endif /* _COLORS_ */
使用标头宏的示例可能是:
#include <iostream>
#include "colors.h"
using namespace std;
int main()
{
cout << FBLU("I'm blue.") << endl;
cout << BOLD(FBLU("I'm blue-bold.")) << endl;
return 0;
}
我使用以下解决方案,它非常简单优雅,可以轻松粘贴到源代码中,并且可以在Linux / Bash上运行:
const std::string red("\033[0;31m");
const std::string green("\033[1;32m");
const std::string yellow("\033[1;33m");
const std::string cyan("\033[0;36m");
const std::string magenta("\033[0;35m");
const std::string reset("\033[0m");
std::cout << "Measured runtime: " << yellow << timer.count() << reset << std::endl;
据我了解,典型的ANSI颜色代码
"\033[{FORMAT_ATTRIBUTE};{FORGROUND_COLOR};{BACKGROUND_COLOR}m{TEXT}\033[{RESET_FORMATE_ATTRIBUTE}m"
由(名称和编解码器)组成
格式属性
{ "Default", "0" },
{ "Bold", "1" },
{ "Dim", "2" },
{ "Underlined", "3" },
{ "Blink", "5" },
{ "Reverse", "7" },
{ "Hidden", "8" }
底色
{ "Default", "39" },
{ "Black", "30" },
{ "Red", "31" },
{ "Green", "32" },
{ "Yellow", "33" },
{ "Blue", "34" },
{ "Magenta", "35" },
{ "Cyan", "36" },
{ "Light Gray", "37" },
{ "Dark Gray", "90" },
{ "Light Red", "91" },
{ "Light Green", "92" },
{ "Light Yellow", "93" },
{ "Light Blue", "94" },
{ "Light Magenta", "95" },
{ "Light Cyan", "96" },
{ "White", "97" }
背景颜色
{ "Default", "49" },
{ "Black", "40" },
{ "Red", "41" },
{ "Green", "42" },
{ "Yellow", "43" },
{ "Blue", "44" },
{ "Megenta", "45" },
{ "Cyan", "46" },
{ "Light Gray", "47" },
{ "Dark Gray", "100" },
{ "Light Red", "101" },
{ "Light Green", "102" },
{ "Light Yellow", "103" },
{ "Light Blue", "104" },
{ "Light Magenta", "105" },
{ "Light Cyan", "106" },
{ "White", "107" }
文本
重置格式属性
{ "All", "0" },
{ "Bold", "21" },
{ "Dim", "22" },
{ "Underlined", "24" },
{ "Blink", "25" },
{ "Reverse", "27" },
{ "Hidden", "28" }
利用此信息,可以很容易地为字符串“我是香蕉!”着色。底色为“黄色”,背景色为“绿色”
"\033[0;33;42mI am a Banana!\033[0m"
或使用C ++库着色
auto const& colorized_text = color::rize( "I am a banana!", "Yellow", "Green" );
std::cout << colorized_text << std::endl;
这是一个古老的话题,但是我编写了一个包含嵌套子类和静态成员的类,用于由简单C宏定义的颜色。
我得到了color
这个职位功能彩色文本C编程中dreamincode.net用户no2pencil。
我这样做是为了能够在std :: cout流中使用静态常量,如下所示:
cout << zkr::cc::fore::red << "This is red text. "
<< zkr::cc::console << "And changing to console default colors, fg, bg."
<< endl;
该类和测试程序的源代码可以在这里下载。
cc::console
将重置为控制台默认的颜色和属性, cc::underline
并在文本下划线,该文本可在我测试过测试程序的腻子上使用。
颜色:
black
blue
red
magenta
green
cyan
yellow
white
lightblack
lightblue
lightred
lightmagenta
lightgreen
lightcyan
lightyellow
lightwhite
可以fore
与back
static类的static子cc
类同时使用。
编辑2017
我只是在这里添加类代码,以便更加实用。
颜色代码宏:
#define CC_CONSOLE_COLOR_DEFAULT "\033[0m"
#define CC_FORECOLOR(C) "\033[" #C "m"
#define CC_BACKCOLOR(C) "\033[" #C "m"
#define CC_ATTR(A) "\033[" #A "m"
以及定义屏幕的颜色或属性的主要颜色函数:
char *cc::color(int attr, int fg, int bg)
{
static char command[13];
/* Command is the control command to the terminal */
sprintf(command, "%c[%d;%d;%dm", 0x1B, attr, fg + 30, bg + 40);
return command;
}
ccolor.h
#include <stdio.h>
#define CC_CONSOLE_COLOR_DEFAULT "\033[0m"
#define CC_FORECOLOR(C) "\033[" #C "m"
#define CC_BACKCOLOR(C) "\033[" #C "m"
#define CC_ATTR(A) "\033[" #A "m"
namespace zkr
{
class cc
{
public:
class fore
{
public:
static const char *black;
static const char *blue;
static const char *red;
static const char *magenta;
static const char *green;
static const char *cyan;
static const char *yellow;
static const char *white;
static const char *console;
static const char *lightblack;
static const char *lightblue;
static const char *lightred;
static const char *lightmagenta;
static const char *lightgreen;
static const char *lightcyan;
static const char *lightyellow;
static const char *lightwhite;
};
class back
{
public:
static const char *black;
static const char *blue;
static const char *red;
static const char *magenta;
static const char *green;
static const char *cyan;
static const char *yellow;
static const char *white;
static const char *console;
static const char *lightblack;
static const char *lightblue;
static const char *lightred;
static const char *lightmagenta;
static const char *lightgreen;
static const char *lightcyan;
static const char *lightyellow;
static const char *lightwhite;
};
static char *color(int attr, int fg, int bg);
static const char *console;
static const char *underline;
static const char *bold;
};
}
ccolor.cpp
#include "ccolor.h"
using namespace std;
namespace zkr
{
enum Color
{
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
Default = 9
};
enum Attributes
{
Reset,
Bright,
Dim,
Underline,
Blink,
Reverse,
Hidden
};
char *cc::color(int attr, int fg, int bg)
{
static char command[13];
/* Command is the control command to the terminal */
sprintf(command, "%c[%d;%d;%dm", 0x1B, attr, fg + 30, bg + 40);
return command;
}
const char *cc::console = CC_CONSOLE_COLOR_DEFAULT;
const char *cc::underline = CC_ATTR(4);
const char *cc::bold = CC_ATTR(1);
const char *cc::fore::black = CC_FORECOLOR(30);
const char *cc::fore::blue = CC_FORECOLOR(34);
const char *cc::fore::red = CC_FORECOLOR(31);
const char *cc::fore::magenta = CC_FORECOLOR(35);
const char *cc::fore::green = CC_FORECOLOR(92);
const char *cc::fore::cyan = CC_FORECOLOR(36);
const char *cc::fore::yellow = CC_FORECOLOR(33);
const char *cc::fore::white = CC_FORECOLOR(37);
const char *cc::fore::console = CC_FORECOLOR(39);
const char *cc::fore::lightblack = CC_FORECOLOR(90);
const char *cc::fore::lightblue = CC_FORECOLOR(94);
const char *cc::fore::lightred = CC_FORECOLOR(91);
const char *cc::fore::lightmagenta = CC_FORECOLOR(95);
const char *cc::fore::lightgreen = CC_FORECOLOR(92);
const char *cc::fore::lightcyan = CC_FORECOLOR(96);
const char *cc::fore::lightyellow = CC_FORECOLOR(93);
const char *cc::fore::lightwhite = CC_FORECOLOR(97);
const char *cc::back::black = CC_BACKCOLOR(40);
const char *cc::back::blue = CC_BACKCOLOR(44);
const char *cc::back::red = CC_BACKCOLOR(41);
const char *cc::back::magenta = CC_BACKCOLOR(45);
const char *cc::back::green = CC_BACKCOLOR(42);
const char *cc::back::cyan = CC_BACKCOLOR(46);
const char *cc::back::yellow = CC_BACKCOLOR(43);
const char *cc::back::white = CC_BACKCOLOR(47);
const char *cc::back::console = CC_BACKCOLOR(49);
const char *cc::back::lightblack = CC_BACKCOLOR(100);
const char *cc::back::lightblue = CC_BACKCOLOR(104);
const char *cc::back::lightred = CC_BACKCOLOR(101);
const char *cc::back::lightmagenta = CC_BACKCOLOR(105);
const char *cc::back::lightgreen = CC_BACKCOLOR(102);
const char *cc::back::lightcyan = CC_BACKCOLOR(106);
const char *cc::back::lightyellow = CC_BACKCOLOR(103);
const char *cc::back::lightwhite = CC_BACKCOLOR(107);
}
const char *cc::bold = CC_ATTR(1);
gon1332标头的扩展版本:
//
// COLORS.h
//
// Posted by Gon1332 May 15 2015 on StackOverflow
// /programming/2616906/how-do-i-output-coloured-text-to-a-linux-terminal#2616912
//
// Description: An easy header file to make colored text output to terminal second nature.
// Modified by Shades Aug. 14 2018
// PLEASE carefully read comments before using this tool, this will save you a lot of bugs that are going to be just about impossible to find.
#ifndef COLORS_h
#define COLORS_h
/* FOREGROUND */
// These codes set the actual text to the specified color
#define RESETTEXT "\x1B[0m" // Set all colors back to normal.
#define FOREBLK "\x1B[30m" // Black
#define FORERED "\x1B[31m" // Red
#define FOREGRN "\x1B[32m" // Green
#define FOREYEL "\x1B[33m" // Yellow
#define FOREBLU "\x1B[34m" // Blue
#define FOREMAG "\x1B[35m" // Magenta
#define FORECYN "\x1B[36m" // Cyan
#define FOREWHT "\x1B[37m" // White
/* BACKGROUND */
// These codes set the background color behind the text.
#define BACKBLK "\x1B[40m"
#define BACKRED "\x1B[41m"
#define BACKGRN "\x1B[42m"
#define BACKYEL "\x1B[43m"
#define BACKBLU "\x1B[44m"
#define BACKMAG "\x1B[45m"
#define BACKCYN "\x1B[46m"
#define BACKWHT "\x1B[47m"
// These will set the text color and then set it back to normal afterwards.
#define BLK(x) FOREBLK x RESETTEXT
#define RED(x) FORERED x RESETTEXT
#define GRN(x) FOREGRN x RESETTEXT
#define YEL(x) FOREYEL x RESETTEXT
#define BLU(x) FOREBLU x RESETTEXT
#define MAG(x) FOREMAG x RESETTEXT
#define CYN(x) FORECYN x RESETTEXT
#define WHT(x) FOREWHT x RESETTEXT
// Example usage: cout << BLU("This text's color is now blue!") << endl;
// These will set the text's background color then reset it back.
#define BackBLK(x) BACKBLK x RESETTEXT
#define BackRED(x) BACKRED x RESETTEXT
#define BackGRN(x) BACKGRN x RESETTEXT
#define BackYEL(x) BACKYEL x RESETTEXT
#define BackBLU(x) BACKBLU x RESETTEXT
#define BackMAG(x) BACKMAG x RESETTEXT
#define BackCYN(x) BACKCYN x RESETTEXT
#define BackWHT(x) BACKWHT x RESETTEXT
// Example usage: cout << BACKRED(FOREBLU("I am blue text on a red background!")) << endl;
// These functions will set the background to the specified color indefinitely.
// NOTE: These do NOT call RESETTEXT afterwards. Thus, they will set the background color indefinitely until the user executes cout << RESETTEXT
// OR if a function is used that calles RESETTEXT i.e. cout << RED("Hello World!") will reset the background color since it calls RESETTEXT.
// To set text COLOR indefinitely, see SetFore functions below.
#define SetBackBLK BACKBLK
#define SetBackRED BACKRED
#define SetBackGRN BACKGRN
#define SetBackYEL BACKYEL
#define SetBackBLU BACKBLU
#define SetBackMAG BACKMAG
#define SetBackCYN BACKCYN
#define SetBackWHT BACKWHT
// Example usage: cout << SetBackRED << "This text's background and all text after it will be red until RESETTEXT is called in some way" << endl;
// These functions will set the text color until RESETTEXT is called. (See above comments)
#define SetForeBLK FOREBLK
#define SetForeRED FORERED
#define SetForeGRN FOREGRN
#define SetForeYEL FOREYEL
#define SetForeBLU FOREBLU
#define SetForeMAG FOREMAG
#define SetForeCYN FORECYN
#define SetForeWHT FOREWHT
// Example usage: cout << SetForeRED << "This text and all text after it will be red until RESETTEXT is called in some way" << endl;
#define BOLD(x) "\x1B[1m" x RESETTEXT // Embolden text then reset it.
#define BRIGHT(x) "\x1B[1m" x RESETTEXT // Brighten text then reset it. (Same as bold but is available for program clarity)
#define UNDL(x) "\x1B[4m" x RESETTEXT // Underline text then reset it.
// Example usage: cout << BOLD(BLU("I am bold blue text!")) << endl;
// These functions will embolden or underline text indefinitely until RESETTEXT is called in some way.
#define SetBOLD "\x1B[1m" // Embolden text indefinitely.
#define SetBRIGHT "\x1B[1m" // Brighten text indefinitely. (Same as bold but is available for program clarity)
#define SetUNDL "\x1B[4m" // Underline text indefinitely.
// Example usage: cout << setBOLD << "I and all text after me will be BOLD/Bright until RESETTEXT is called in some way!" << endl;
#endif /* COLORS_h */
如您所见,它具有更多功能,例如临时,无限期设置背景颜色的功能以及其他功能。我还相信,它对初学者更加友好,并且更容易记住所有功能。
#include <iostream>
#include "COLORS.h"
int main() {
std::cout << SetBackBLU << SetForeRED << endl;
std::cout << "I am red text on a blue background! :) " << endl;
return 0;
}
只需将头文件包括在您的项目中,即可准备好使用彩色的终端输出来摇摆。
在这里尝试使用我的标题以快速简便地为文本着色:Aedi的颜色标题
使用C ++在Unix中为输出着色!
ATTRIBUTES_OFF, BOLD, UNDERSCORE, BLINK, REVERSE_VIDEO, CONCEALED
BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE
常规格式,在$ variable $中包含所需的值
COLOR_$Foreground_Color$_$Background_Color$
COLOR_$Text_Attribute$_$Foreground_Color$_$Background_Color$
COLOR_NORMAL // To set color to default
例如
COLOR_BLUE_BLACK // Leave Text Attribute Blank if no Text Attribute appied
COLOR_UNDERSCORE_YELLOW_RED
COLOR_NORMAL
只需在输出文本之前使用流式传输所需的颜色,然后在输出文本之后再次使用将颜色设置为正常。
cout << COLOR_BLUE_BLACK << "TEXT" << COLOR_NORMAL << endl;
cout << COLOR_BOLD_YELLOW_CYAN << "TEXT" << COLOR_NORMAL << endl;
您可以使用ANSI颜色代码。
使用这些功能。
enum c_color{BLACK=30,RED=31,GREEN=32,YELLOW=33,BLUE=34,MAGENTA=35,CYAN=36,WHITE=37};
enum c_decoration{NORMAL=0,BOLD=1,FAINT=2,ITALIC=3,UNDERLINE=4,RIVERCED=26,FRAMED=51};
void pr(const string str,c_color color,c_decoration decoration=c_decoration::NORMAL){
cout<<"\033["<<decoration<<";"<<color<<"m"<<str<<"\033[0m";
}
void prl(const string str,c_color color,c_decoration decoration=c_decoration::NORMAL){
cout<<"\033["<<decoration<<";"<<color<<"m"<<str<<"\033[0m"<<endl;
}
termcap(5)
。