如何在iPhone数字键盘上显示“完成”按钮


237

数字键盘上没有“完成”按钮。当用户在文本字段中输入完数字信息后,如何使数字键盘消失?

我可以通过使用默认键盘来获得“完成”按钮,但是随后用户必须切换到数字键才能输入数字。有没有办法在数字键盘上显示“完成”按钮?

Answers:


339

另一个解决方案。如果屏幕上还有其他非数字键盘文本字段,则非常适合。

inputAccessoryView

- (void)viewDidLoad
{
    [super viewDidLoad];

    UIToolbar* numberToolbar = [[UIToolbar alloc]initWithFrame:CGRectMake(0, 0, 320, 50)];
    numberToolbar.barStyle = UIBarStyleBlackTranslucent;
    numberToolbar.items = @[[[UIBarButtonItem alloc]initWithTitle:@"Cancel" style:UIBarButtonItemStyleBordered target:self action:@selector(cancelNumberPad)],
                         [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil],
                         [[UIBarButtonItem alloc]initWithTitle:@"Apply" style:UIBarButtonItemStyleDone target:self action:@selector(doneWithNumberPad)]];
    [numberToolbar sizeToFit];
    numberTextField.inputAccessoryView = numberToolbar;
}

-(void)cancelNumberPad{
    [numberTextField resignFirstResponder];
    numberTextField.text = @"";
}

-(void)doneWithNumberPad{
    NSString *numberFromTheKeyboard = numberTextField.text;
    [numberTextField resignFirstResponder];
}

1
毫无疑问,实现此目标的最佳方法。明确地是因为它遵循Apple严格的HIG。
休伯特·库内迈耶

3
其他解决方案非常脆弱,因为屏幕键盘的任何图形更改都会破坏它。
kailoon

如果有多个文本字段,如何确定要编辑哪个UITextField?
Nate

在.h中将您的UITextField定义为实例变量。
卢达

3
@BenPotter您可以为条形颜色设置barTint,为文本设置色调颜色。您还可以在初始化器之外创建UIBarButton项,并在其中显式设置它们的颜色。
2014年

50

这是Luda对Swift的回答的改编:

在您的UIViewController子类的声明中

let numberToolbar: UIToolbar = UIToolbar()

在ViewDidLoad中放:

    numberToolbar.barStyle = UIBarStyle.BlackTranslucent
    numberToolbar.items=[
        UIBarButtonItem(title: "Cancel", style: UIBarButtonItemStyle.Bordered, target: self, action: "hoopla"),
        UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: self, action: nil),
        UIBarButtonItem(title: "Apply", style: UIBarButtonItemStyle.Bordered, target: self, action: "boopla")
    ]

    numberToolbar.sizeToFit()

    textField.inputAccessoryView = numberToolbar //do it for every relevant textfield if there are more than one 

并添加功能hoopla和hoopla(随意选择其他名称,只需相应地在ViewDidLoad中更改选择器名称

func boopla () {
    textField.resignFirstResponder()
}

func hoopla () {
    textField.text=""
    textField.resignFirstResponder()
}

1
UIBarButtonItemStyle.Bordered从iOS 8.0开始不推荐使用。UIBarButtonItemStyle.Plain建议使用。
强尼

选择器应更新为:#selector(YourViewController.boopla)
David V

强尼和戴维可能是对的。我不再为iOS编程,所以我不关注更改。如果有人发布更新的解决方案,我将在编辑中引用它。
user1258240

14

我见过的技巧是使一个自定义的透明按钮具有整个视图的大小,然后在其单击方法中使文本字段退出第一响应者。因此,用户可以单击字段外的任何位置以关闭键盘。


3
除了Return键之外,我还执行了此操作。它使用户更加友好。我想同时提供返回键和单击任何地方的返回方法。
IcyBlueRose

4
现在我们有了UIGestureRecognizers,只需在主viewcontroller视图上设置一个轻击手势识别器,并向其视图发送endEditing:YES即可。触摸键盘外部时,这将关闭键盘可能要维修的每个文本字段的键盘。
chadbag

14

夫特3使用扩展的解决方案。如果您UITextField的应用程序中有多个数字对象,那么它是理想选择,因为它可以灵活地为每个对象UITextField确定在点击“完成”或“ 取消”时是否执行自定义操作。

在此处输入图片说明

//
//  UITextField+DoneCancelToolbar.swift
//

import UIKit

extension UITextField {
    func addDoneCancelToolbar(onDone: (target: Any, action: Selector)? = nil, onCancel: (target: Any, action: Selector)? = nil) {     
        let onCancel = onCancel ?? (target: self, action: #selector(cancelButtonTapped))
        let onDone = onDone ?? (target: self, action: #selector(doneButtonTapped))

        let toolbar: UIToolbar = UIToolbar()
        toolbar.barStyle = .default
        toolbar.items = [
            UIBarButtonItem(title: "Cancel", style: .plain, target: onCancel.target, action: onCancel.action),
            UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: self, action: nil),
            UIBarButtonItem(title: "Done", style: .done, target: onDone.target, action: onDone.action)
        ]
        toolbar.sizeToFit()

        self.inputAccessoryView = toolbar
    }

    // Default actions:  
    func doneButtonTapped() { self.resignFirstResponder() }
    func cancelButtonTapped() { self.resignFirstResponder() }
}

使用默认操作的用法示例:

//
// MyViewController.swift
//

@IBOutlet weak var myNumericTextField: UITextField! {
    didSet { myNumericTextField?.addDoneCancelToolbar() }
}

使用自定义“完成”操作的用法示例:

//
// MyViewController.swift
//

@IBOutlet weak var myNumericTextField: UITextField! {
    didSet { 
        myNumericTextField?.addDoneCancelToolbar(onDone: (target: self, action: #selector(doneButtonTappedForMyNumericTextField))) 
    }
}

func doneButtonTappedForMyNumericTextField() { 
    print("Done"); 
    myNumericTextField.resignFirstResponder() 
}

12

以下是Luda答案的全面修订,其中包含以下更改:

  • 附件视图的大小自动调整为应用程序框架的宽度

  • UIBarButtonItemStyleBordered避免使用不建议使用的常量

  • “完成”按钮被实例化为 UIBarButtonSystemItemDone

当前,“完成”按钮在附件视图中居中。您可以通过删除相关侧的空格来将其定位在左侧或右侧。

我已经省略了“取消”按钮,因为默认键盘也没有。如果确实要“取消”按钮,建议您将其实例化为a UIBarButtonSystemItemCancel,并确保您不会在文本字段中丢弃原始值。Luda的答案中实现的“取消”行为(用空字符串覆盖该值)可能不是您想要的。

- (void)viewDidLoad {
  [super viewDidLoad];
  float appWidth = CGRectGetWidth([UIScreen mainScreen].applicationFrame);
  UIToolbar *accessoryView = [[UIToolbar alloc]
                              initWithFrame:CGRectMake(0, 0, appWidth, 0.1 * appWidth)];
  UIBarButtonItem *space = [[UIBarButtonItem alloc]
                            initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace
                            target:nil
                            action:nil];
  UIBarButtonItem *done = [[UIBarButtonItem alloc]
                           initWithBarButtonSystemItem:UIBarButtonSystemItemDone
                           target:self
                           action:@selector(selectDoneButton)];
  accessoryView.items = @[space, done, space];
  self.valueField.inputAccessoryView = accessoryView;
}

- (void)selectDoneButton {
  [self.valueField resignFirstResponder];
}

有关构建附件视图的更多信息,请参阅有关数据输入的自定义视图的Apple文档。您可能还希望参考UIToolbarUIBarButtonItem上的参考页。


[UIScreen mainScreen].applicationFrame在iOS 9中已弃用。使用[UIScreen mainScreen].bounds
user-44651 '18

11

UIKeyboardTypeNumberPad中的解决方案和缺少返回键的效果很好,但前提是屏幕上没有其他非数字键盘文本字段。

我获取了该代码并将其转换为UIViewController,您可以将其简单地子类化以使数字键盘工作。您需要从上面的链接中获取图标。

NumberPadViewController.h:

#import <UIKit/UIKit.h>

@interface NumberPadViewController : UIViewController {
    UIImage *numberPadDoneImageNormal;
    UIImage *numberPadDoneImageHighlighted;
    UIButton *numberPadDoneButton;
}

@property (nonatomic, retain) UIImage *numberPadDoneImageNormal;
@property (nonatomic, retain) UIImage *numberPadDoneImageHighlighted;
@property (nonatomic, retain) UIButton *numberPadDoneButton;

- (IBAction)numberPadDoneButton:(id)sender;

@end

和NumberPadViewController.m:

#import "NumberPadViewController.h"

@implementation NumberPadViewController

@synthesize numberPadDoneImageNormal;
@synthesize numberPadDoneImageHighlighted;
@synthesize numberPadDoneButton;

- (id)initWithNibName:(NSString *)nibName bundle:(NSBundle *)nibBundle {
    if ([super initWithNibName:nibName bundle:nibBundle] == nil)
        return nil;
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.0) {
        self.numberPadDoneImageNormal = [UIImage imageNamed:@"DoneUp3.png"];
        self.numberPadDoneImageHighlighted = [UIImage imageNamed:@"DoneDown3.png"];
    } else {        
        self.numberPadDoneImageNormal = [UIImage imageNamed:@"DoneUp.png"];
        self.numberPadDoneImageHighlighted = [UIImage imageNamed:@"DoneDown.png"];
    }        
    return self;
}

- (void)viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];

    // Add listener for keyboard display events
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                    selector:@selector(keyboardDidShow:) 
                                                     name:UIKeyboardDidShowNotification 
                                                   object:nil];     
    } else {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardWillShow:) 
                                                     name:UIKeyboardWillShowNotification 
                                                   object:nil];
    }

    // Add listener for all text fields starting to be edited
    [[NSNotificationCenter defaultCenter] addObserver:self 
                                             selector:@selector(textFieldDidBeginEditing:)
                                                 name:UITextFieldTextDidBeginEditingNotification 
                                               object:nil];
}

- (void)viewWillDisappear:(BOOL)animated {
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [[NSNotificationCenter defaultCenter] removeObserver:self 
                                                        name:UIKeyboardDidShowNotification 
                                                      object:nil];      
    } else {
        [[NSNotificationCenter defaultCenter] removeObserver:self 
                                                        name:UIKeyboardWillShowNotification 
                                                      object:nil];
    }
    [[NSNotificationCenter defaultCenter] removeObserver:self 
                                                    name:UITextFieldTextDidBeginEditingNotification 
                                                  object:nil];
    [super viewWillDisappear:animated];
}

- (UIView *)findFirstResponderUnder:(UIView *)root {
    if (root.isFirstResponder)
        return root;    
    for (UIView *subView in root.subviews) {
        UIView *firstResponder = [self findFirstResponderUnder:subView];        
        if (firstResponder != nil)
            return firstResponder;
    }
    return nil;
}

- (UITextField *)findFirstResponderTextField {
    UIResponder *firstResponder = [self findFirstResponderUnder:[self.view window]];
    if (![firstResponder isKindOfClass:[UITextField class]])
        return nil;
    return (UITextField *)firstResponder;
}

- (void)updateKeyboardButtonFor:(UITextField *)textField {

    // Remove any previous button
    [self.numberPadDoneButton removeFromSuperview];
    self.numberPadDoneButton = nil;

    // Does the text field use a number pad?
    if (textField.keyboardType != UIKeyboardTypeNumberPad)
        return;

    // If there's no keyboard yet, don't do anything
    if ([[[UIApplication sharedApplication] windows] count] < 2)
        return;
    UIWindow *keyboardWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];

    // Create new custom button
    self.numberPadDoneButton = [UIButton buttonWithType:UIButtonTypeCustom];
    self.numberPadDoneButton.frame = CGRectMake(0, 163, 106, 53);
    self.numberPadDoneButton.adjustsImageWhenHighlighted = FALSE;
    [self.numberPadDoneButton setImage:self.numberPadDoneImageNormal forState:UIControlStateNormal];
    [self.numberPadDoneButton setImage:self.numberPadDoneImageHighlighted forState:UIControlStateHighlighted];
    [self.numberPadDoneButton addTarget:self action:@selector(numberPadDoneButton:) forControlEvents:UIControlEventTouchUpInside];

    // Locate keyboard view and add button
    NSString *keyboardPrefix = [[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2 ? @"<UIPeripheralHost" : @"<UIKeyboard";
    for (UIView *subView in keyboardWindow.subviews) {
        if ([[subView description] hasPrefix:keyboardPrefix]) {
            [subView addSubview:self.numberPadDoneButton];
            [self.numberPadDoneButton addTarget:self action:@selector(numberPadDoneButton:) forControlEvents:UIControlEventTouchUpInside];
            break;
        }
    }
}

- (void)textFieldDidBeginEditing:(NSNotification *)note {
    [self updateKeyboardButtonFor:[note object]];
}

- (void)keyboardWillShow:(NSNotification *)note {
    [self updateKeyboardButtonFor:[self findFirstResponderTextField]];
}

- (void)keyboardDidShow:(NSNotification *)note {
    [self updateKeyboardButtonFor:[self findFirstResponderTextField]];
}

- (IBAction)numberPadDoneButton:(id)sender {
    UITextField *textField = [self findFirstResponderTextField];
    [textField resignFirstResponder];
}

- (void)dealloc {
    [numberPadDoneImageNormal release];
    [numberPadDoneImageHighlighted release];
    [numberPadDoneButton release];
    [super dealloc];
}

@end

请享用。


6

这是最新的代码。只需在viewController中包含#import“ UIViewController + NumPadReturn.h”。

这是.h

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>

@interface UIViewController (NumPadReturn)



@end

还有他们

#import "UIViewController+NumPadReturn.h"


@implementation UIViewController (NumPadReturn)

-(void) viewDidLoad{
    // add observer for the respective notifications (depending on the os version)
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardDidShow:) 
                                                     name:UIKeyboardDidShowNotification 
                                                   object:nil];     
    } else {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardWillShow:) 
                                                     name:UIKeyboardWillShowNotification 
                                                   object:nil];
    }

}


- (void)keyboardWillShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] < 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)keyboardDidShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)addButtonToKeyboard {
    // create custom button
    UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
    doneButton.frame = CGRectMake(0, 163, 106, 53);
    doneButton.adjustsImageWhenHighlighted = NO;
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.0) {
        [doneButton setImage:[UIImage imageNamed:@"DoneUp3.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown3.png"] forState:UIControlStateHighlighted];
    } else {        
        [doneButton setImage:[UIImage imageNamed:@"DoneUp.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown.png"] forState:UIControlStateHighlighted];
    }
    [doneButton addTarget:self action:@selector(doneButton:) forControlEvents:UIControlEventTouchUpInside];
    // locate keyboard view
    UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];
    UIView* keyboard;
    for(int i=0; i<[tempWindow.subviews count]; i++) {
        keyboard = [tempWindow.subviews objectAtIndex:i];
        // keyboard found, add the button
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
            if([[keyboard description] hasPrefix:@"<UIPeripheralHost"] == YES)
                [keyboard addSubview:doneButton];
        } else {
            if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
                [keyboard addSubview:doneButton];
        }
    }
}

- (void)doneButton:(id)sender {
    NSLog(@"doneButton");
    [self.view endEditing:TRUE];
}



@end

这似乎可以在模拟器上运行,但在设备上却可以...当我点击空白处时,我既看不到“完成”按钮也不发生任何事情...知道吗?
xoail 2011年

14
哇,请不要使用此代码。您将覆盖类别中的类方法,这将导致UIViewController类中的“真实” viewDidLoad等被忽略。
托尼·阿诺德

6

一个简单得多的解决方案

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{ 
    [super touchesBegan:touches withEvent:event];

    [textViewInstance1 resignFirstResponder];
    [textViewInstance2 resignFirstResponder];
    [textField resignFirstResponder];
}

5

如果您有多个数字字段,建议将UITextField子类化以创建一个NumericTextField,该数字始终显示带有完成按钮的数字键盘。然后,只需在Interface Builder中将您的数字字段与此类关联,就不需要任何View Controller中的任何其他代码。以下是我在Xcode 8.0中使用的Swift 3.0类。

class NumericTextField: UITextField {
   let numericKbdToolbar = UIToolbar()

    // MARK: Initilization
    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        self.initialize()
    }

    override init(frame: CGRect) {
        super.init(frame: frame)
        self.initialize()
    }

    // Sets up the input accessory view with a Done button that closes the keyboard
    func initialize()
    {
        self.keyboardType = UIKeyboardType.numberPad

        numericKbdToolbar.barStyle = UIBarStyle.default
        let space = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.flexibleSpace, target: nil, action: nil)
        let callback = #selector(NumericTextField.finishedEditing)
        let donebutton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.done, target: self, action: callback)
        numericKbdToolbar.setItems([space, donebutton], animated: false)
        numericKbdToolbar.sizeToFit()
        self.inputAccessoryView = numericKbdToolbar
    }

    // MARK: On Finished Editing Function
    func finishedEditing()
    {
        self.resignFirstResponder()
    }
}

斯威夫特4.2

class NumericTextField: UITextField {
    let numericKbdToolbar = UIToolbar()

    // MARK: Initilization
    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        self.initialize()
    }

    override init(frame: CGRect) {
        super.init(frame: frame)
        self.initialize()
    }

    // Sets up the input accessory view with a Done button that closes the keyboard
    func initialize()
    {
        self.keyboardType = UIKeyboardType.numberPad

        numericKbdToolbar.barStyle = UIBarStyle.default
        let space = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: nil, action: nil)
        let callback = #selector(NumericTextField.finishedEditing)
        let donebutton = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.done, target: self, action: callback)
        numericKbdToolbar.setItems([space, donebutton], animated: false)
        numericKbdToolbar.sizeToFit()
        self.inputAccessoryView = numericKbdToolbar
    }

    // MARK: On Finished Editing Function
    @objc func finishedEditing()
    {
        self.resignFirstResponder()
    }
}

我更喜欢您的子类解决方案。
AechoLiu

5

我发现@ user1258240的答案非常简洁,因为这并不像设置returnKeyType属性那样简单。

只是想为此贡献自己的“可重用”方法:

func SetDoneToolbar(field:UITextField) {
    let doneToolbar:UIToolbar = UIToolbar()

    doneToolbar.items=[
        UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: self, action: nil),
        UIBarButtonItem(title: "Done", style: UIBarButtonItem.Style.plain, target: self, action: #selector(ViewController.dismissKeyboard))
    ]

    doneToolbar.sizeToFit()
    field.inputAccessoryView = doneToolbar
}

override func viewDidLoad() {
    super.viewDidLoad()

    SetDoneToolbar(field: UITextField_1)
    SetDoneToolbar(field: UITextField_2)
    SetDoneToolbar(field: UITextField_3)
    SetDoneToolbar(field: UITextField_N)
}

3

SWIFT 3.0一种不同的风格,使用了一些以前的答案。

func addToolbarToNumberPad()
{
    let numberPadToolbar: UIToolbar = UIToolbar()

    numberPadToolbar.isTranslucent = true
    numberPadToolbar.items=[
        UIBarButtonItem(barButtonSystemItem: .cancel, target: self, action: #selector(self.cancelAction)),
        UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: self, action: nil),
        UIBarButtonItem(title: "Custom", style: .done, target: self, action: #selector(self.customAction)),
        UIBarButtonItem(barButtonSystemItem: .done, target: self, action: #selector(self.doneAction)),
    ]

    numberPadToolbar.sizeToFit()

    textField.inputAccessoryView = numberPadToolbar
}

func cancelAction()
{
    textField.resignFirstResponder()
}

func customAction()
{
    textField.resignFirstResponder()
}

func doneAction()
{
    textField.resignFirstResponder()
}

override func viewDidLoad()
{
    super.viewDidLoad()

    self.addToolbarToNumberPad()
}

2

在这里介绍了一种适用于iOS 4.2+的解决方案,但是在键盘出现后,“关闭”按钮逐渐消失。这并不可怕,但也不理想。

上面链接的问题中描述的解决方案包括一个更优雅的错觉,以消除按钮,在该按钮上我淡入淡出并垂直移位按钮,以提供键盘和按钮一起消除的外观。


2

最简单的方法是:

创建自定义的透明按钮,并将其放置在左下的角落,这将有同样的CGSize在空的空间UIKeyboardTypeNumberPad。在textField becomeFirstResponder上切换(显示/隐藏)此按钮,分别单击按钮。


2

这是我遇到的最简单的解决方案。我已经从《开始iOS 5开发》一书中学到了这一点。

假设数字字段称为numberField

  1. 在中ViewController,添加以下方法:

    -(IBAction)closeKeyboard:(id)sender;
  2. 在中ViewController.m,添加以下代码:

    -(IBAction)closeKeyboard:(id)sender
    {
    
         [numberField resignFirstResponder];
    
    }
  3. 返回nib文件。

  4. 打开Utilities锅。
  5. 打开Identity inspectorUtilities油锅。
  6. 单击View一次(在nib文件中)。确保您没有单击视图中的任何项目。为了澄清起见,您应该在Class中看到UIView Identity inspector
  7. 将类从UIView更改为UIControl。
  8. 打开Connection Inspector
  9. 单击并拖放图标Touch Down上的箭头File Owner。(仅供参考... File Owner图标显示在左侧,View并显示为带有黄色边框的空心立方体。)
  10. 选择方法:closeKeyboard
  11. 运行程序。

现在,当您在的背景上单击任意位置时View,您应该可以关闭键盘。

希望这可以帮助您解决问题。:-)


2

我对Bryan的解决方案进行了修改,使其更加健壮,因此可以与在同一视图中出现的其他类型的键盘很好地配合使用。在这里描述:

在iOS小键盘UIKeyboard上创建完成按钮

我会在这里解释一下,但是其中大部分是代码,很难理解


这是我为XCode 4.5找到的最佳解决方案,它可与iOS 6.0一起使用。它在数字键盘上添加了“完成”按钮。转到原始帖子以获取“完成”按钮图形。neoos.ch/blog/…–
鸟人

2

如果您事先知道要输入的数字(例如4位PIN码),则可以按4次按键自动退出,这是我对类似问题的回答:

解散数字键盘

在这种情况下,不需要额外的完成按钮。


2

如果我们只是告诉视图控制器的视图结束编辑,我们还可以使“用户在其他地方碰到”解决方案更加简单:

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
 { 
      [super touchesBegan:touches withEvent:event];

      [self.view endEditing:YES]; //YES ignores any textfield refusal to resign
 }

...假设对于视图上的任何其他可编辑字段,也希望“触摸其他地方会消除键盘”。


1

对于Swift 2.2,我使用它

func addDoneButtonOnKeyboard() {
    let doneToolbar: UIToolbar = UIToolbar(frame: CGRectMake(0, 0, self.view.bounds.size.width, 50))

    let flexSpace = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
    let done: UIBarButtonItem = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Done, target: self, action: #selector(DetailViewController.finishDecimalKeypad))

    var items: [UIBarButtonItem]? = [UIBarButtonItem]()
    items?.append(flexSpace)
    items?.append(done)

    doneToolbar.items = items
    doneToolbar.sizeToFit()
    self.productPrice.inputAccessoryView=doneToolbar
}

func finishDecimalKeypad() {
    self.productPrice?.resignFirstResponder()
}

0

所有有关查找键盘视图并在第三行添加完成按钮(这就是为什么button.y = 163 b / c键盘的高度为216)的实现都很脆弱,因为iOS会不断更改视图层次结构。例如,以上代码均不适用于iOS9。

我认为通过[[[[UIApplication sharedApplication] windows] lastObject]找到最顶部的视图,然后将按钮添加到它的左下角是更安全的,doneButton.frame = CGRectMake(0,SCREEN_HEIGHT-53,106 ,53); //纵向模式


0

Swift 2.2 /我使用了Dx_的答案。但是,我希望所有键盘都具有此功能。因此,在我的基类中,我输入了代码:

func addDoneButtonForTextFields(views: [UIView]) {
    for view in views {
        if let textField = view as? UITextField {
            let doneToolbar = UIToolbar(frame: CGRectMake(0, 0, self.view.bounds.size.width, 50))

            let flexSpace = UIBarButtonItem(barButtonSystemItem: .FlexibleSpace, target: nil, action: nil)
            let done = UIBarButtonItem(title: "Done", style: .Done, target: self, action: #selector(dismissKeyboard))

            var items = [UIBarButtonItem]()
            items.append(flexSpace)
            items.append(done)

            doneToolbar.items = items
            doneToolbar.sizeToFit()

            textField.inputAccessoryView = doneToolbar
        } else {
            addDoneButtonForTextFields(view.subviews)
        }
    }
}

func dismissKeyboard() {
    dismissKeyboardForTextFields(self.view.subviews)
}

func dismissKeyboardForTextFields(views: [UIView]) {
    for view in views {
        if let textField = view as? UITextField {
            textField.resignFirstResponder()
        } else {
            dismissKeyboardForTextFields(view.subviews)
        }
    }
}

然后只需在viewDidLoad中的self.view.subviews上调用addDoneButtonForTextFields(如果使用表视图,则调用willDisplayCell)将Done按钮添加到所有键盘。

By using our site, you acknowledge that you have read and understand our Cookie Policy and Privacy Policy.
Licensed under cc by-sa 3.0 with attribution required.