我有一个带有互动人物的程序,偶尔会吸引许多艺术家。在此图中,您也可以使用鼠标缩放和平移。但是,在平移缩放期间的性能不是很好,因为每个艺术家总是会被重画。有没有一种方法可以检查当前显示区域中的哪些艺术家并仅重画这些艺术家?(在下面的示例中,性能仍然相对不错,但是可以通过使用更多或更多复杂的艺术家来任意恶化)
我的方法也遇到类似的性能问题hover
,无论何时调用它,它都会canvas.draw()
在最后运行。但是正如您所看到的,我通过使用缓存和恢复轴的背景(基于此)找到了一种解决方案。这极大地提高了演奏性能,现在即使有许多艺术家,它的运行也非常流畅。也许有一种类似的方法,但是对于pan
and zoom
方法呢?
很抱歉,冗长的代码示例与问题没有直接关系,但对于一个有效的示例来突出此问题是必需的。
编辑
我更新了MWE,使之更能代表我的实际代码。
import numpy as np
import numpy as np
import sys
import matplotlib.pyplot as plt
from matplotlib.backends.backend_qt5agg import \
FigureCanvasQTAgg
import matplotlib.patheffects as PathEffects
from matplotlib.text import Annotation
from matplotlib.collections import LineCollection
from PyQt5.QtWidgets import QApplication, QVBoxLayout, QDialog
def check_limits(base_xlim, base_ylim, new_xlim, new_ylim):
if new_xlim[0] < base_xlim[0]:
overlap = base_xlim[0] - new_xlim[0]
new_xlim[0] = base_xlim[0]
if new_xlim[1] + overlap > base_xlim[1]:
new_xlim[1] = base_xlim[1]
else:
new_xlim[1] += overlap
if new_xlim[1] > base_xlim[1]:
overlap = new_xlim[1] - base_xlim[1]
new_xlim[1] = base_xlim[1]
if new_xlim[0] - overlap < base_xlim[0]:
new_xlim[0] = base_xlim[0]
else:
new_xlim[0] -= overlap
if new_ylim[1] < base_ylim[1]:
overlap = base_ylim[1] - new_ylim[1]
new_ylim[1] = base_ylim[1]
if new_ylim[0] + overlap > base_ylim[0]:
new_ylim[0] = base_ylim[0]
else:
new_ylim[0] += overlap
if new_ylim[0] > base_ylim[0]:
overlap = new_ylim[0] - base_ylim[0]
new_ylim[0] = base_ylim[0]
if new_ylim[1] - overlap < base_ylim[1]:
new_ylim[1] = base_ylim[1]
else:
new_ylim[1] -= overlap
return new_xlim, new_ylim
class FigureCanvas(FigureCanvasQTAgg):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.bg_cache = None
def draw(self):
ax = self.figure.axes[0]
hid_annotation = False
if ax.annot.get_visible():
ax.annot.set_visible(False)
hid_annotation = True
hid_highlight = False
if ax.last_artist:
ax.last_artist.set_path_effects([PathEffects.Normal()])
hid_highlight = True
super().draw()
self.bg_cache = self.copy_from_bbox(self.figure.bbox)
if hid_highlight:
ax.last_artist.set_path_effects(
[PathEffects.withStroke(
linewidth=7, foreground="c", alpha=0.4
)]
)
ax.draw_artist(ax.last_artist)
if hid_annotation:
ax.annot.set_visible(True)
ax.draw_artist(ax.annot)
if hid_highlight:
self.update()
def position(t_, coeff, var=0.1):
x_ = np.random.normal(np.polyval(coeff[:, 0], t_), var)
y_ = np.random.normal(np.polyval(coeff[:, 1], t_), var)
return x_, y_
class Data:
def __init__(self, times):
self.length = np.random.randint(1, 20)
self.t = np.sort(
np.random.choice(times, size=self.length, replace=False)
)
self.vel = [np.random.uniform(-2, 2), np.random.uniform(-2, 2)]
self.accel = [np.random.uniform(-0.01, 0.01), np.random.uniform(-0.01,
0.01)]
x0, y0 = np.random.uniform(0, 1000, 2)
self.x, self.y = position(
self.t, np.array([self.accel, self.vel, [x0, y0]])
)
class Test(QDialog):
def __init__(self):
super().__init__()
self.fig, self.ax = plt.subplots()
self.canvas = FigureCanvas(self.fig)
self.artists = []
self.zoom_factor = 1.5
self.x_press = None
self.y_press = None
self.annot = Annotation(
"", xy=(0, 0), xytext=(-20, 20), textcoords="offset points",
bbox=dict(boxstyle="round", fc="w", alpha=0.7), color='black',
arrowprops=dict(arrowstyle="->"), zorder=6, visible=False,
annotation_clip=False, in_layout=False,
)
self.annot.set_clip_on(False)
setattr(self.ax, 'annot', self.annot)
self.ax.add_artist(self.annot)
self.last_artist = None
setattr(self.ax, 'last_artist', self.last_artist)
self.image = np.random.uniform(0, 100, 1000000).reshape((1000, 1000))
self.ax.imshow(self.image, cmap='gray', interpolation='nearest')
self.times = np.linspace(0, 20)
for i in range(1000):
data = Data(self.times)
points = np.array([data.x, data.y]).T.reshape(-1, 1, 2)
segments = np.concatenate([points[:-1], points[1:]], axis=1)
z = np.linspace(0, 1, data.length)
norm = plt.Normalize(z.min(), z.max())
lc = LineCollection(
segments, cmap='autumn', norm=norm, alpha=1,
linewidths=2, picker=8, capstyle='round',
joinstyle='round'
)
setattr(lc, 'data_id', i)
lc.set_array(z)
self.ax.add_artist(lc)
self.artists.append(lc)
self.default_xlim = self.ax.get_xlim()
self.default_ylim = self.ax.get_ylim()
self.canvas.draw()
self.cid_motion = self.fig.canvas.mpl_connect(
'motion_notify_event', self.motion_event
)
self.cid_button = self.fig.canvas.mpl_connect(
'button_press_event', self.pan_press
)
self.cid_zoom = self.fig.canvas.mpl_connect(
'scroll_event', self.zoom
)
layout = QVBoxLayout()
layout.addWidget(self.canvas)
self.setLayout(layout)
def zoom(self, event):
if event.inaxes == self.ax:
scale_factor = np.power(self.zoom_factor, -event.step)
xdata = event.xdata
ydata = event.ydata
cur_xlim = self.ax.get_xlim()
cur_ylim = self.ax.get_ylim()
x_left = xdata - cur_xlim[0]
x_right = cur_xlim[1] - xdata
y_top = ydata - cur_ylim[0]
y_bottom = cur_ylim[1] - ydata
new_xlim = [
xdata - x_left * scale_factor, xdata + x_right * scale_factor
]
new_ylim = [
ydata - y_top * scale_factor, ydata + y_bottom * scale_factor
]
# intercept new plot parameters if they are out of bounds
new_xlim, new_ylim = check_limits(
self.default_xlim, self.default_ylim, new_xlim, new_ylim
)
if cur_xlim != tuple(new_xlim) or cur_ylim != tuple(new_ylim):
self.ax.set_xlim(new_xlim)
self.ax.set_ylim(new_ylim)
self.canvas.draw_idle()
def motion_event(self, event):
if event.button == 1:
self.pan_move(event)
else:
self.hover(event)
def pan_press(self, event):
if event.inaxes == self.ax:
self.x_press = event.xdata
self.y_press = event.ydata
def pan_move(self, event):
if event.inaxes == self.ax:
xdata = event.xdata
ydata = event.ydata
cur_xlim = self.ax.get_xlim()
cur_ylim = self.ax.get_ylim()
dx = xdata - self.x_press
dy = ydata - self.y_press
new_xlim = [cur_xlim[0] - dx, cur_xlim[1] - dx]
new_ylim = [cur_ylim[0] - dy, cur_ylim[1] - dy]
# intercept new plot parameters that are out of bound
new_xlim, new_ylim = check_limits(
self.default_xlim, self.default_ylim, new_xlim, new_ylim
)
if cur_xlim != tuple(new_xlim) or cur_ylim != tuple(new_ylim):
self.ax.set_xlim(new_xlim)
self.ax.set_ylim(new_ylim)
self.canvas.draw_idle()
def update_annot(self, event, artist):
self.ax.annot.xy = (event.xdata, event.ydata)
text = f'Data #{artist.data_id}'
self.ax.annot.set_text(text)
self.ax.annot.set_visible(True)
self.ax.draw_artist(self.ax.annot)
def hover(self, event):
vis = self.ax.annot.get_visible()
if event.inaxes == self.ax:
ind = 0
cont = None
while (
ind in range(len(self.artists))
and not cont
):
artist = self.artists[ind]
cont, _ = artist.contains(event)
if cont and artist is not self.ax.last_artist:
if self.ax.last_artist is not None:
self.canvas.restore_region(self.canvas.bg_cache)
self.ax.last_artist.set_path_effects(
[PathEffects.Normal()]
)
self.ax.last_artist = None
artist.set_path_effects(
[PathEffects.withStroke(
linewidth=7, foreground="c", alpha=0.4
)]
)
self.ax.last_artist = artist
self.ax.draw_artist(self.ax.last_artist)
self.update_annot(event, self.ax.last_artist)
ind += 1
if vis and not cont and self.ax.last_artist:
self.canvas.restore_region(self.canvas.bg_cache)
self.ax.last_artist.set_path_effects([PathEffects.Normal()])
self.ax.last_artist = None
self.ax.annot.set_visible(False)
elif vis:
self.canvas.restore_region(self.canvas.bg_cache)
self.ax.last_artist.set_path_effects([PathEffects.Normal()])
self.ax.last_artist = None
self.ax.annot.set_visible(False)
self.canvas.update()
self.canvas.flush_events()
if __name__ == '__main__':
app = QApplication(sys.argv)
test = Test()
test.show()
sys.exit(app.exec_())
我不明白这个问题。由于无论如何都不会绘制轴外的艺术家,因此他们也不会减慢任何速度。
—
ImportanceOfBeingErnest
因此,您说的是已经有一个例程来检查可以看到哪些艺术家,以便仅实际绘制可见的艺术家?也许此例程在计算上非常昂贵?如果您尝试以下操作,则可以轻松看出性能上的差异,例如:在我的1000位艺术家WME上方,放大一个艺术家并平移。您会注意到明显的延迟。现在进行相同的操作,但是只绘制1个(或什至100个)艺术家,您将发现几乎没有延迟。
—
mapf
好吧,问题是,您能够编写更有效的例程吗?在简单的情况下,也许吧。因此,您可以检查哪些艺术家在视图范围内,并设置所有其他不可见的对象。如果检查只是比较点的中心坐标,那会更快。但是,如果仅点的中心在外部,但仍小于视图的一半仍在视图内部,则会使您松动该点。话虽这么说,这里的主要问题是轴上有1000位艺术家。相反,如果只
—
ImportanceOfBeingErnest
plot
对所有点使用一个,则不会发生此问题。
是的,绝对正确。只是我的前提是错误的。我认为表现不佳的原因是所有艺术家都被抽离了,而不论是否能看到他们。因此,我认为一个仅能吸引即将出现的艺术家的智能程序可以改善性能,但是显然这样的程序已经存在,所以我想在这里可以做很多事情。我敢肯定,至少在一般情况下,我将无法编写更有效的例程。
—
mapf
但是,就我而言,我实际上是在处理线集合(在背景中加上图像),正如您已经说过的,即使像我的MWE中那样只是点,仅检查坐标是否在轴内也是不够的。也许我应该相应地更新MWE以使其更加清晰。
—
mapf