Answers:
我结合了John Myczek和上面的Tri Q算法所使用的模板格式,以创建可在任何父级上使用的findChild算法。请记住,递归向下搜索树可能是一个漫长的过程。我只是在WPF应用程序上进行了抽查,请对可能发现的任何错误发表评论,我将更正我的代码。
WPF Snoop是查看视觉树的有用工具-我强烈建议您在测试时使用它,或使用此算法来检查您的工作。
Tri Q算法中有一个小错误。找到孩子之后,如果childrenCount> 1并再次进行迭代,我们可以覆盖正确找到的孩子。因此,我if (foundChild != null) break;
在代码中添加了a 来处理这种情况。
/// <summary>
/// Finds a Child of a given item in the visual tree.
/// </summary>
/// <param name="parent">A direct parent of the queried item.</param>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="childName">x:Name or Name of child. </param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found,
/// a null parent is being returned.</returns>
public static T FindChild<T>(DependencyObject parent, string childName)
where T : DependencyObject
{
// Confirm parent and childName are valid.
if (parent == null) return null;
T foundChild = null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
// If the child is not of the request child type child
T childType = child as T;
if (childType == null)
{
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = (T)child;
break;
}
}
else
{
// child element found.
foundChild = (T)child;
break;
}
}
return foundChild;
}
这样称呼它:
TextBox foundTextBox =
UIHelper.FindChild<TextBox>(Application.Current.MainWindow, "myTextBoxName");
注意Application.Current.MainWindow
可以是任何父窗口。
FrameworkElement
以T 传递),则它将无法正常工作,一旦第一个循环结束,它将返回null。所以你需要做一些修改。
您还可以使用FrameworkElement.FindName(string)按名称查找元素。
鉴于:
<UserControl ...>
<TextBlock x:Name="myTextBlock" />
</UserControl>
在代码隐藏文件中,您可以编写:
var myTextBlock = (TextBlock)this.FindName("myTextBlock");
当然,由于它是使用x:Name定义的,因此您可以引用生成的字段,但是也许您想动态查找而不是静态查找。
此方法也可用于模板,其中命名项出现多次(每次使用模板一次)。
您可以使用VisualTreeHelper查找控件。下面是使用VisualTreeHelper查找指定类型的父控件的方法。您还可以使用VisualTreeHelper以其他方式查找控件。
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the queried item.</param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found, a null reference is being returned.</returns>
public static T FindVisualParent<T>(DependencyObject child)
where T : DependencyObject
{
// get parent item
DependencyObject parentObject = VisualTreeHelper.GetParent(child);
// we’ve reached the end of the tree
if (parentObject == null) return null;
// check if the parent matches the type we’re looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
// use recursion to proceed with next level
return FindVisualParent<T>(parentObject);
}
}
}
这样称呼它:
Window owner = UIHelper.FindVisualParent<Window>(myControl);
我可能只是在重复其他所有人,但是我确实有一段漂亮的代码,使用方法FindChild()扩展了DependencyObject类,该方法将通过类型和名称为您提供孩子。只是包括和使用。
public static class UIChildFinder
{
public static DependencyObject FindChild(this DependencyObject reference, string childName, Type childType)
{
DependencyObject foundChild = null;
if (reference != null)
{
int childrenCount = VisualTreeHelper.GetChildrenCount(reference);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(reference, i);
// If the child is not of the request child type child
if (child.GetType() != childType)
{
// recursively drill down the tree
foundChild = FindChild(child, childName, childType);
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = child;
break;
}
}
else
{
// child element found.
foundChild = child;
break;
}
}
}
return foundChild;
}
}
希望你觉得它有用。
我对代码的扩展。
来源:https: //code.google.com/p/gishu-util/source/browse/#git%2FWPF%2FUtilities
解释性博客文章:http : //madcoderspeak.blogspot.com/2010/04/wpf-find-child-control-of-specific-type.html
如果要查找特定类型的所有控件,您可能也对此片段感兴趣
public static IEnumerable<T> FindVisualChildren<T>(DependencyObject parent)
where T : DependencyObject
{
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
var childType = child as T;
if (childType != null)
{
yield return (T)child;
}
foreach (var other in FindVisualChildren<T>(child))
{
yield return other;
}
}
}
child
第二次投放?如果您有childType
type T
,则可以在if
:yield return childType
... 内写:
这将消除某些元素-您应该像这样扩展它,以支持更多控件。对于简短的讨论,请在这里看看
/// <summary>
/// Helper methods for UI-related tasks.
/// </summary>
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the
/// queried item.</param>
/// <returns>The first parent item that matches the submitted
/// type parameter. If not matching item can be found, a null
/// reference is being returned.</returns>
public static T TryFindParent<T>(DependencyObject child)
where T : DependencyObject
{
//get parent item
DependencyObject parentObject = GetParentObject(child);
//we've reached the end of the tree
if (parentObject == null) return null;
//check if the parent matches the type we're looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
//use recursion to proceed with next level
return TryFindParent<T>(parentObject);
}
}
/// <summary>
/// This method is an alternative to WPF's
/// <see cref="VisualTreeHelper.GetParent"/> method, which also
/// supports content elements. Do note, that for content element,
/// this method falls back to the logical tree of the element!
/// </summary>
/// <param name="child">The item to be processed.</param>
/// <returns>The submitted item's parent, if available. Otherwise
/// null.</returns>
public static DependencyObject GetParentObject(DependencyObject child)
{
if (child == null) return null;
ContentElement contentElement = child as ContentElement;
if (contentElement != null)
{
DependencyObject parent = ContentOperations.GetParent(contentElement);
if (parent != null) return parent;
FrameworkContentElement fce = contentElement as FrameworkContentElement;
return fce != null ? fce.Parent : null;
}
//if it's not a ContentElement, rely on VisualTreeHelper
return VisualTreeHelper.GetParent(child);
}
}
Try*
方法都可以返回bool
并具有out
返回所讨论类型的参数,例如:bool IDictionary.TryGetValue(TKey key, out TValue value)
FindParent
。对我来说,这个名字意味着它可能会回来null
。该Try*
前缀在BCL中以我上面描述的方式使用。另请注意,此处的其他大多数答案都使用Find*
命名约定。不过,这只是一个小问题:)
我编辑了CrimsonX的代码,因为它不适用于超类类型:
public static T FindChild<T>(DependencyObject depObj, string childName)
where T : DependencyObject
{
// Confirm obj is valid.
if (depObj == null) return null;
// success case
if (depObj is T && ((FrameworkElement)depObj).Name == childName)
return depObj as T;
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(depObj, i);
//DFS
T obj = FindChild<T>(child, childName);
if (obj != null)
return obj;
}
return null;
}
DependencyObject
不是这个方法,则FrameworkElement
可能会引发异常。还使用GetChildrenCount
上的每一次迭代for
像一个坏主意循环的声音。
虽然我总体上喜欢递归,但在C#编程时它不如迭代高效,所以也许下面的解决方案比John Myczek建议的解决方案更整洁?这从给定控件中搜索层次结构,以查找特定类型的祖先控件。
public static T FindVisualAncestorOfType<T>(this DependencyObject Elt)
where T : DependencyObject
{
for (DependencyObject parent = VisualTreeHelper.GetParent(Elt);
parent != null; parent = VisualTreeHelper.GetParent(parent))
{
T result = parent as T;
if (result != null)
return result;
}
return null;
}
这样调用即可找到Window
包含名为的控件ExampleTextBox
:
Window window = ExampleTextBox.FindVisualAncestorOfType<Window>();
这是我的代码,用于根据类型查找控件,同时控制我们进入层次结构的深度(maxDepth == 0表示无限深度)。
public static class FrameworkElementExtension
{
public static object[] FindControls(
this FrameworkElement f, Type childType, int maxDepth)
{
return RecursiveFindControls(f, childType, 1, maxDepth);
}
private static object[] RecursiveFindControls(
object o, Type childType, int depth, int maxDepth = 0)
{
List<object> list = new List<object>();
var attrs = o.GetType()
.GetCustomAttributes(typeof(ContentPropertyAttribute), true);
if (attrs != null && attrs.Length > 0)
{
string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
foreach (var c in (IEnumerable)o.GetType()
.GetProperty(childrenProperty).GetValue(o, null))
{
if (c.GetType().FullName == childType.FullName)
list.Add(c);
if (maxDepth == 0 || depth < maxDepth)
list.AddRange(RecursiveFindControls(
c, childType, depth + 1, maxDepth));
}
}
return list.ToArray();
}
}
exciton80 ...我遇到了您的代码无法通过用户控件递归的问题。它碰到了Grid根并抛出了错误。我相信这可以为我解决:
public static object[] FindControls(this FrameworkElement f, Type childType, int maxDepth)
{
return RecursiveFindControls(f, childType, 1, maxDepth);
}
private static object[] RecursiveFindControls(object o, Type childType, int depth, int maxDepth = 0)
{
List<object> list = new List<object>();
var attrs = o.GetType().GetCustomAttributes(typeof(ContentPropertyAttribute), true);
if (attrs != null && attrs.Length > 0)
{
string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
if (String.Equals(childrenProperty, "Content") || String.Equals(childrenProperty, "Children"))
{
var collection = o.GetType().GetProperty(childrenProperty).GetValue(o, null);
if (collection is System.Windows.Controls.UIElementCollection) // snelson 6/6/11
{
foreach (var c in (IEnumerable)collection)
{
if (c.GetType().FullName == childType.FullName)
list.Add(c);
if (maxDepth == 0 || depth < maxDepth)
list.AddRange(RecursiveFindControls(
c, childType, depth + 1, maxDepth));
}
}
else if (collection != null && collection.GetType().BaseType.Name == "Panel") // snelson 6/6/11; added because was skipping control (e.g., System.Windows.Controls.Grid)
{
if (maxDepth == 0 || depth < maxDepth)
list.AddRange(RecursiveFindControls(
collection, childType, depth + 1, maxDepth));
}
}
}
return list.ToArray();
}
我有一个这样的序列函数(完全通用):
public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
{
return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
}
获得直系子女:
public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
{
return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
.Select(i => VisualTreeHelper.GetChild(obj, i));
}
在层级树中查找所有子级:
public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
{
return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
}
您可以在Window上调用它以获取所有控件。
收集完之后,可以使用LINQ(即OfType,Where)。
由于问题很笼统,可能会吸引人们来寻找非常琐碎的案件的答案:如果您只是想要一个孩子而不是一个后代,则可以使用Linq:
private void ItemsControlItem_Loaded(object sender, RoutedEventArgs e)
{
if (SomeCondition())
{
var children = (sender as Panel).Children;
var child = (from Control child in children
where child.Name == "NameTextBox"
select child).First();
child.Focus();
}
}
或者显然是遍历Children的循环。
这是使用灵活谓词的解决方案:
public static DependencyObject FindChild(DependencyObject parent, Func<DependencyObject, bool> predicate)
{
if (parent == null) return null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
if (predicate(child))
{
return child;
}
else
{
var foundChild = FindChild(child, predicate);
if (foundChild != null)
return foundChild;
}
}
return null;
}
例如,您可以这样称呼它:
var child = FindChild(parent, child =>
{
var textBlock = child as TextBlock;
if (textBlock != null && textBlock.Name == "MyTextBlock")
return true;
else
return false;
}) as TextBlock;
这段代码仅修复了@CrimsonX答案的错误:
public static T FindChild<T>(DependencyObject parent, string childName)
where T : DependencyObject
{
// Confirm parent and childName are valid.
if (parent == null) return null;
T foundChild = null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
// If the child is not of the request child type child
T childType = child as T;
if (childType == null)
{
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = (T)child;
break;
}
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
else
{
// child element found.
foundChild = (T)child;
break;
}
}
return foundChild;
}
如果类型匹配但名称不匹配,您只需要继续递归调用该方法(当您传递FrameworkElement
as 时会发生这种情况T
)。否则它将返回null
,这是错误的。
要从代码中查找给定类型的祖先,可以使用:
[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
while (true)
{
d = VisualTreeHelper.GetParent(d);
if (d == null)
return null;
var t = d as T;
if (t != null)
return t;
}
}
此实现使用迭代代替递归,后者可以稍快一些。
如果您使用的是C#7,可以将其缩短一些:
[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
while (true)
{
d = VisualTreeHelper.GetParent(d);
if (d == null)
return null;
if (d is T t)
return t;
}
}