互联网不在Ubuntu 18.04上的Anbox中工作


1

互联网之前曾有过工作,但重新启动后它已停止工作。
结果anbox system-info

$ anbox system-info
version: 4
snap-revision: 158
cpu:
  arch:  x86
  brand: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
  features: 
    - aes
    - sse4_1
    - sse4_2
    - avx
    - avx2
os:
  name: Ubuntu
  version: 18.04.1 LTS (Bionic Beaver)
  snap-based: true
kernel:
  version: Linux version 4.15.0-43-generic (buildd@lgw01-amd64-001) (gcc version 7.3.0 (Ubuntu 7.3.0-16ubuntu3)) #46-Ubuntu SMP Thu Dec 6 14:45:28 UTC 2018
  binder: true
  ashmem: true
graphics:
  egl:
    vendor: Mesa Project
    version: 1.4 (DRI2)
    extensions:
      - EGL_ANDROID_native_fence_sync
      - EGL_CHROMIUM_sync_control
      - EGL_EXT_buffer_age
      - EGL_EXT_create_context_robustness
      - EGL_EXT_image_dma_buf_import
      - EGL_EXT_image_dma_buf_import_modifiers
      - EGL_IMG_context_priority
      - EGL_KHR_config_attribs
      - EGL_KHR_create_context
      - EGL_KHR_create_context_no_error
      - EGL_KHR_fence_sync
      - EGL_KHR_get_all_proc_addresses
      - EGL_KHR_gl_colorspace
      - EGL_KHR_gl_renderbuffer_image
      - EGL_KHR_gl_texture_2D_image
      - EGL_KHR_gl_texture_3D_image
      - EGL_KHR_gl_texture_cubemap_image
      - EGL_KHR_image
      - EGL_KHR_image_base
      - EGL_KHR_image_pixmap
      - EGL_KHR_no_config_context
      - EGL_KHR_reusable_sync
      - EGL_KHR_surfaceless_context
      - EGL_EXT_pixel_format_float
      - EGL_KHR_wait_sync
      - EGL_MESA_configless_context
      - EGL_MESA_drm_image
      - EGL_MESA_image_dma_buf_export
      - EGL_NOK_texture_from_pixmap
      - EGL_WL_bind_wayland_display
  gles2:
    vendor: Intel Open Source Technology Center
    vendor: OpenGL ES 3.2 Mesa 18.0.5
    extensions:
      - GL_ANDROID_extension_pack_es31a
      - GL_ANGLE_texture_compression_dxt3
      - GL_ANGLE_texture_compression_dxt5
      - GL_APPLE_texture_max_level
      - GL_EXT_blend_func_extended
      - GL_EXT_blend_minmax
      - GL_EXT_buffer_storage
      - GL_EXT_clip_cull_distance
      - GL_EXT_color_buffer_float
      - GL_EXT_compressed_ETC1_RGB8_sub_texture
      - GL_EXT_copy_image
      - GL_EXT_discard_framebuffer
      - GL_EXT_disjoint_timer_query
      - GL_EXT_draw_buffers
      - GL_EXT_draw_buffers_indexed
      - GL_EXT_draw_elements_base_vertex
      - GL_EXT_frag_depth
      - GL_EXT_geometry_point_size
      - GL_EXT_geometry_shader
      - GL_EXT_gpu_shader5
      - GL_EXT_map_buffer_range
      - GL_EXT_multi_draw_arrays
      - GL_EXT_occlusion_query_boolean
      - GL_EXT_polygon_offset_clamp
      - GL_EXT_primitive_bounding_box
      - GL_EXT_read_format_bgra
      - GL_EXT_robustness
      - GL_EXT_separate_shader_objects
      - GL_EXT_shader_framebuffer_fetch
      - GL_EXT_shader_integer_mix
      - GL_EXT_shader_io_blocks
      - GL_EXT_shader_samples_identical
      - GL_EXT_tessellation_point_size
      - GL_EXT_tessellation_shader
      - GL_EXT_texture_border_clamp
      - GL_EXT_texture_buffer
      - GL_EXT_texture_compression_dxt1
      - GL_EXT_texture_cube_map_array
      - GL_EXT_texture_filter_anisotropic
      - GL_EXT_texture_format_BGRA8888
      - GL_EXT_texture_rg
      - GL_EXT_texture_sRGB_decode
      - GL_EXT_texture_type_2_10_10_10_REV
      - GL_EXT_unpack_subimage
      - GL_INTEL_conservative_rasterization
      - GL_INTEL_performance_query
      - GL_KHR_blend_equation_advanced
      - GL_KHR_blend_equation_advanced_coherent
      - GL_KHR_context_flush_control
      - GL_KHR_debug
      - GL_KHR_no_error
      - GL_KHR_robust_buffer_access_behavior
      - GL_KHR_robustness
      - GL_KHR_texture_compression_astc_ldr
      - GL_KHR_texture_compression_astc_sliced_3d
      - GL_MESA_shader_integer_functions
      - GL_NV_draw_buffers
      - GL_NV_fbo_color_attachments
      - GL_NV_image_formats
      - GL_NV_read_buffer
      - GL_NV_read_depth
      - GL_NV_read_depth_stencil
      - GL_NV_read_stencil
      - GL_OES_EGL_image
      - GL_OES_EGL_image_external
      - GL_OES_EGL_sync
      - GL_OES_compressed_ETC1_RGB8_texture
      - GL_OES_copy_image
      - GL_OES_depth24
      - GL_OES_depth_texture
      - GL_OES_depth_texture_cube_map
      - GL_OES_draw_buffers_indexed
      - GL_OES_draw_elements_base_vertex
      - GL_OES_element_index_uint
      - GL_OES_fbo_render_mipmap
      - GL_OES_geometry_point_size
      - GL_OES_geometry_shader
      - GL_OES_get_program_binary
      - GL_OES_gpu_shader5
      - GL_OES_mapbuffer
      - GL_OES_packed_depth_stencil
      - GL_OES_primitive_bounding_box
      - GL_OES_required_internalformat
      - GL_OES_rgb8_rgba8
      - GL_OES_sample_shading
      - GL_OES_sample_variables
      - GL_OES_shader_image_atomic
      - GL_OES_shader_io_blocks
      - GL_OES_shader_multisample_interpolation
      - GL_OES_standard_derivatives
      - GL_OES_stencil8
      - GL_OES_surfaceless_context
      - GL_OES_tessellation_point_size
      - GL_OES_tessellation_shader
      - GL_OES_texture_3D
      - GL_OES_texture_border_clamp
      - GL_OES_texture_buffer
      - GL_OES_texture_cube_map_array
      - GL_OES_texture_float
      - GL_OES_texture_float_linear
      - GL_OES_texture_half_float
      - GL_OES_texture_half_float_linear
      - GL_OES_texture_npot
      - GL_OES_texture_stencil8
      - GL_OES_texture_storage_multisample_2d_array
      - GL_OES_vertex_array_object
      - GL_OES_vertex_half_float
      - GL_OES_viewport_array

在WebView Tester中打开任何网页都会出错net::ERR_ADDRESS_UNREACHABLE。github页面上有一个关于此但没有解决方案的已关闭问题。这方面的任何指示都会有所帮助。

Answers:


3

我在Ubutnu 18.04上遇到了同样的问题。我认为在linux下可以工作。首先按照终端上的命令重新启动anbox

sudo systemctl restart snap.anbox.container-manager.service

然后从这个github页面下载脚本Anbox-Bridge 如果从链接下载或者只是跳转到可能命名为“anbox-bridge”的脚本文件夹,则提取脚本然后运行以下命令

chmod +x anbox-bridge.sh
./anbox-bridge.sh

请注意,这些命令应处于超级用户模式。每次重新启动计算机时都必须运行这些过程。这些东西对我有用,我不确定这对你有用!:)

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