不是答案,而是模拟来提供帮助
我添加了一个新类:GamePanel并编辑了Game and Controller
还不是很漂亮... 您知道Unicode具有国际象棋字符吗?!!?(非常棒!)
顺便说一句,您需要UTF-8才能显示这些字符。它对我有用,但是不确定在其他操作系统上如何工作。
修复了游戏结束时的错误(感谢蒂姆指出)。
游戏面板:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class GamePanel extends JPanel{
    private static final long serialVersionUID = 1L;
    JFrame container;
    Board currentBoard;
    Game currentGame;
    ArrayList<Game> games;
    public GamePanel(ArrayList<Game> Games){
        games = Games;
        currentGame = games.get(0);
        currentBoard = currentGame.allBoards.get(0);
        container = new JFrame();
        container.setSize(new Dimension(500,500));
        container.setMinimumSize(new Dimension(150,150));
        this.setMinimumSize(new Dimension(150,150));
        JButton skipButton = new JButton("skip game");
        skipButton.addMouseListener(new MouseListener(){
            @Override
            public void mouseClicked(MouseEvent arg0) {
                nextGame();
            }
            @Override
            public void mouseEntered(MouseEvent arg0) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mouseExited(MouseEvent arg0) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mousePressed(MouseEvent arg0) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mouseReleased(MouseEvent arg0) {
                // TODO Auto-generated method stub
            }
        });
        JButton undoButton = new JButton("go back");
        undoButton.addMouseListener(new MouseListener(){
            @Override
            public void mouseClicked(MouseEvent e) {
                unStep();
            }
            @Override
            public void mouseEntered(MouseEvent e) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mouseExited(MouseEvent e) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mousePressed(MouseEvent e) {
                // TODO Auto-generated method stub
            }
            @Override
            public void mouseReleased(MouseEvent e) {
                // TODO Auto-generated method stub
            }
        });
        JButton continueButton = new JButton("continue");
        undoButton.setSize(40,40);
        skipButton.setSize(40,40);
        continueButton.setSize(40,40);
        continueButton.addMouseListener(new MouseListener(){
            @Override
            public void mouseClicked(MouseEvent arg0) {
                step();
            }
            @Override
            public void mouseEntered(MouseEvent arg0) { 
            }
            @Override
            public void mouseExited(MouseEvent arg0) {  
            }
            @Override
            public void mousePressed(MouseEvent arg0) {     
            }
            @Override
            public void mouseReleased(MouseEvent arg0) {    
            }
        });
        JPanel buttonPanel = new JPanel();
        buttonPanel.setLayout(new FlowLayout());
        buttonPanel.add(continueButton);
        buttonPanel.add(undoButton);
        buttonPanel.add(skipButton);
        container.setLayout(new BorderLayout());
        container.getContentPane().add(this,BorderLayout.CENTER);
        container.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        container.getContentPane().add(buttonPanel,BorderLayout.NORTH);
        container.setTitle("White: " + currentGame.players[0].getClass().getSimpleName() 
                + " vs "+ "Black: " + currentGame.players[1].getClass().getSimpleName());
        container.setVisible(true);
        container.invalidate();
        container.repaint();
    }
    private void unStep(){
        if(currentBoard!=currentGame.allBoards.get(0)){
            currentBoard=currentGame.allBoards.get(currentGame.allBoards.indexOf(currentBoard)-1);
        }
        container.invalidate();
        container.repaint();
    }
    private void unGame(){
        if(currentGame != games.get(0)){
            currentGame = games.get(games.indexOf(currentGame)-1);
            currentBoard = currentGame.allBoards.get(0);
        }
        container.invalidate();
        container.repaint();
    }
    private void step(){
        if(currentGame.allBoards.indexOf(currentBoard)==currentGame.allBoards.size()-1){
            nextGame();
        }
        else{
            currentBoard = currentGame.allBoards.get(currentGame.allBoards.indexOf(currentBoard)+1);
        }
        container.invalidate();
        container.repaint();
    }
    private void nextGame(){
        container.setTitle("White: " + currentGame.players[0].getClass().getSimpleName() 
                + " vs "+ "Black: " + currentGame.players[1].getClass().getSimpleName());
        if(currentGame != games.get(games.size()-1)){
            currentGame = games.get(games.indexOf(currentGame)+1);
        }
        else{
            //games complete
            container.dispose();
        }
        currentBoard = currentGame.allBoards.get(0);
        container.invalidate();
        container.repaint();
    }
    @Override
    public void paintComponent(Graphics g){
        if(getWidth()>150 && getHeight() > 150){
        int leftBounds,topBounds,width,height;
        topBounds = 50;
        leftBounds = 50;
        if(getWidth() > getHeight()){
            width = (int) (getHeight()-100);
            height = (int) (getHeight()-100);
        }
        else{
            width = (int) (getWidth()-100);
            height = (int) (getWidth()-100);
        }
        //draw grid
        java.awt.Color dark = new java.awt.Color(128, 78, 41);
        java.awt.Color light = new java.awt.Color(250, 223, 173);
        Field[][] feilds = currentBoard.getFields();
        for(int x = leftBounds; x < leftBounds+width-width/8; x+=width/8){
            for(int y = topBounds; y < topBounds+height-height/8; y+=height/8){
                int xPos = (int)Math.round(((double)(x-leftBounds)/(double)width)*8);
                int yPos = (int)Math.round(((double)(y-topBounds)/(double)height)*8);
                String piece = "";
                java.awt.Color stringColor = java.awt.Color.black;
                if(feilds[xPos][yPos].hasPiece()){
                    piece = getPiece(feilds[xPos][yPos].getPiece());
                    if(feilds[xPos][yPos].getPiece().getTeam()==Color.WHITE){stringColor = java.awt.Color.WHITE;}
                }
                if(yPos % 2 == 1){
                    if(xPos % 2 == 1){
                        g.setColor(dark);
                        g.fillRect(x, y, width/8, height/8);
                    }
                    else{
                        g.setColor(light);
                        g.fillRect(x, y, width/8, height/8);
                    }
                }
                else{
                    if(xPos % 2 == 1){
                        g.setColor(light);
                        g.fillRect(x, y, width/8, height/8);
                    }
                    else{
                        g.setColor(dark);
                        g.fillRect(x, y, width/8, height/8);
                    }
                }
                g.setColor(java.awt.Color.black);
                g.setFont(new Font(Font.SANS_SERIF, Font.BOLD, width/8));
                g.drawString(piece, x, y+width/8);
            }
        }
        }
    }
    public String getPiece(Piece p){
        if(p.getTeam() == Color.WHITE){
            if(p.getType() == PieceType.BISHOP){return "\u2657";}
            if(p.getType() == PieceType.PAWN){return "\u2659";}
            if(p.getType() == PieceType.KING){return "\u2654";}
            if(p.getType() == PieceType.QUEEN){return "\u2655";}
            if(p.getType() == PieceType.ROOK){return "\u2656";}
            if(p.getType() == PieceType.KNIGHT){return "\u2658";}
        }
        else{
            if(p.getType() == PieceType.BISHOP){return "\u265D";}
            if(p.getType() == PieceType.PAWN){return "\u265F";}
            if(p.getType() == PieceType.KING){return "\u265A";}
            if(p.getType() == PieceType.QUEEN){return "\u265B";}
            if(p.getType() == PieceType.ROOK){return "\u265C";}
            if(p.getType() == PieceType.KNIGHT){return "\u265E";}
        }
        return p.toString();
    }
}
游戏: 
import java.util.ArrayList;
public class Game {
    private static final int MAX_TURNS_WITHOUT_CAPTURES = 100; //=50, counts for both teams
    private static final int MAX_MILLISECONDS = 2000;
    private Board board;
    Player[] players = new Player[2];
    private int turnsWithoutCaptures = 0;
    private boolean draw = false;
    ArrayList<Board> allBoards = new ArrayList<Board>();
    public Game(Player player1, Player player2) {
        board = new Board();
        board.initialize();
        players[0] = player1;
        players[0].setTeam(Color.WHITE);
        players[1] = player2;
        players[1].setTeam(Color.BLACK);
        allBoards.add(board.copy());
    }
    int run() {
        int i = 0;
        while (!gameOver()) {
            if (!turnAvailable(players[i])) {
                draw = true;
            } else {
                makeTurn(players[i], players[(i+1) % 2]);
                i = (i + 1) % 2;
            }
        }
        if (loses(players[0]) && !loses(players[1])) {
            return Controller.LOSE_POINTS;
        } else if (loses(players[1]) && !loses(players[0])) {
            return Controller.WIN_POINTS;
        } else {
            return Controller.DRAW_POINTS;
        }
    }
    private boolean loses(Player player) {
        if (player.isDisqualified() || board.getKing(player) == null) {
            return true;
        }
        return false;
    }
    // player can make a turn
    private boolean turnAvailable(Player player) {
        for (Piece piece : player.getPieces(board)) {
            if (piece.getValidDestinationSet(board).size() > 0) {
                return true;
            }
        }
        return false;
    }
    private void makeTurn(Player player, Player enemy) {
        player.setCheck(board.isCheck(player, enemy));
        enemy.setCheck(board.isCheck(enemy, player));
        try {
            long start = System.currentTimeMillis();
            Move move = player.getMove(board.copy(), enemy);
            if ((System.currentTimeMillis() - start) > MAX_MILLISECONDS) {
                player.setDisqualified();
            }
            if (move.isValid(board, player)) {
                if (board.movePiece(move) || move.getPiece().getType() == PieceType.PAWN) {
                    turnsWithoutCaptures = 0;
                } else {
                    turnsWithoutCaptures++;
                }
            } else {
                player.setDisqualified(); //invalid move
            }
        } catch (Exception e) {
            player.setDisqualified();
            e.printStackTrace();
            System.out.println("Exception while moving " + player);
        }
        allBoards.add(board.copy());
    }
    public boolean gameOver() {
        for (Player player : players) {
            if (player.isDisqualified() || board.getKing(player) == null
                    || turnsWithoutCaptures >= MAX_TURNS_WITHOUT_CAPTURES || draw) {
                return true;
            }
        }
        return false;
    }
}
控制器:
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import players.*;
public class Controller {
    public static final int WIN_POINTS = 3;
    public static final int DRAW_POINTS = 1;
    public static final int LOSE_POINTS = 0;
    private static final int GAMES_PER_PAIR = 10;
    private final Class[] classes = {StretchPlayer.class,TestPlayer.class};
    private final Map<Class<? extends Player>, Integer> scores = new HashMap<Class<? extends Player>, Integer>();
    public static void main(String... args) {
        new Controller().generateResult();
    }
    public Controller() {
        for (Class player : classes) {
            scores.put(player, 0);
        }
    }
    ArrayList<Game> games = new ArrayList<Game>();
    private void generateResult() {
        for (int i = 0; i < classes.length - 1; i++) {
            for (int j = i + 1; j < classes.length; j++) {
                for (int k = 0; k < GAMES_PER_PAIR; k++) {
                    runGame(classes[i], classes[j], k>=GAMES_PER_PAIR);
                }
            }
        }
        GamePanel panel = new GamePanel(games);
        printScores();
    }
    private void runGame(Class class1, Class class2, boolean switchSides) {
        if (switchSides) { //switch sides
            Class tempClass = class2;
            class2 = class1;
            class1 = tempClass;
        }
        try {
            Player player1 = (Player) class1.newInstance();
            Player player2 = (Player) class2.newInstance();
            Game game = new Game(player1, player2);
            games.add(game);
            int result = game.run();
            addResult(class1, result, false);
            addResult(class2, result, true);
        } catch (Exception e) {
            System.out.println("Error in game between " + class1 + " and " + class2);
        }
    }
    private void addResult(Class player, int result, boolean reverse) {
        if (reverse) {
            if (result == WIN_POINTS) {
                result = LOSE_POINTS;
            } else if (result == LOSE_POINTS) {
                result = WIN_POINTS;
            }
        }
        int newScore = scores.get(player) + result;
        scores.put(player, newScore);
    }
    private void printScores() {
        int bestScore = 0;
        Class currPlayer = null;
        int place = 1;
        while (scores.size() > 0) {
            bestScore = 0;
            currPlayer = null;
            for (Class player : scores.keySet()) {
                int playerScore = scores.get(player);
                if (scores.get(player) >= bestScore) {
                    bestScore = playerScore;
                    currPlayer = player;
                }
            }
            System.out.println(String.format("%02d", place++) + ") " + currPlayer + ": " + bestScore);
            scores.remove(currPlayer);
        }
    }
}